{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-pulse-beam","type":"mechanic","id":"boss-fight-atlas--boss-pulse-beam","lang":"ru","title":"Импульсный луч","summary":"Луч чередует опасные импульсы с паузами.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/boss-fight-atlas--boss-pulse-beam/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/boss-fight-atlas--boss-pulse-beam.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/boss-fight-atlas--boss-pulse-beam.md","aliases":[],"tags":["Бои с боссами","Лучи"],"sourceIds":["source-4dde5639f0b156d6","source-f25f404e4edf687e","source-679b1a432f02ef76","source-ebaea703468dca89","source-3ea79db294c4f4bc","source-baf38070a8989361","source-945019fe5d82d809","source-83fd7f8d3a42d64d"],"sources":[{"id":"source-4dde5639f0b156d6","title":"Boss Fight Atlas: Импульсный луч (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/pulse-beam/","verifiedAt":null},{"id":"source-f25f404e4edf687e","title":"Boss Fight Atlas: Импульсный луч (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/pulse-beam/","verifiedAt":null},{"id":"source-679b1a432f02ef76","title":"Ares · Terraria: Calamity Mod","url":"https://www.youtube.com/watch?v=kcZ1Con5__k&t=50s","verifiedAt":null},{"id":"source-ebaea703468dca89","title":"Crystal Guardian · Hollow Knight","url":"https://www.youtube.com/watch?v=ZU03wr272AA&t=11s","verifiedAt":null},{"id":"source-3ea79db294c4f4bc","title":"Meta Ridley · Metroid Prime 3: Corruption","url":"https://www.youtube.com/watch?v=DkOIqOWGBwM&t=45s","verifiedAt":null},{"id":"source-baf38070a8989361","title":"Enemy Attacks and Telegraphing · Mike Stout","url":"https://www.gamedeveloper.com/design/enemy-attacks-and-telegraphing","verifiedAt":null},{"id":"source-945019fe5d82d809","title":"Boss Up: Boss Battle Design · GDC Vault","url":"https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design","verifiedAt":null},{"id":"source-83fd7f8d3a42d64d","title":"Hollow Knight","url":"https://www.youtube.com/watch?v=ZU03wr272AA&t=8s","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Луч чередует опасные импульсы с паузами."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"boss-pulse-beam-rule\"></a>\n\n- Луч чередует опасные импульсы с паузами. <a id=\"boss-pulse-beam-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Краткий справочник по 124 механикам Boss Fight Atlas в 14 исходных разделах. У каждой записи есть определение, ссылка на полный разбор на русском и английском, игровые референсы и дополнительные материалы из источника. Анимации и подробные правила находятся в атласе."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-pulse-beam","title":"Бои с боссами","url":"https://gamemechanics.pro/ru/mechanics/boss-fight-atlas/#boss-pulse-beam","categoryIds":["catalog-part-3"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Импульсный луч","description":"Луч чередует опасные импульсы с паузами.","image":{"src":"images/mechanics/boss-final-zu03wr272aa-8.webp","width":640,"height":360,"game":"Hollow Knight","sourceUrl":"https://www.youtube.com/watch?v=ZU03wr272AA&t=8s","originalUrl":"https://www.youtube.com/watch?v=ZU03wr272AA","sourceFrameSeconds":8,"credit":"Team Cherry; gameplay capture by PC Indie Master Race","rights":"Game graphics © Team Cherry. Gameplay recording by PC Indie Master Race. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"Hollow Knight: Кристаллический страж выпускает отдельные лазерные импульсы","alt":"Hollow Knight: Кристаллический страж выпускает отдельные лазерные импульсы","markers":[{"x":62,"y":61,"label":"Между активными выстрелами луч гаснет, освобождая пространство"}]},"tips":["Различайте предупреждение, активный импульс и безопасную паузу одним устойчивым ритмом."],"examples":[{"title":"Hollow Knight","url":"https://www.youtube.com/watch?v=ZU03wr272AA&t=8s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}