{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-projectile-fan","type":"mechanic","id":"boss-fight-atlas--boss-projectile-fan","lang":"ru","title":"Веер снарядов","summary":"Несколько направлений выстрела образуют расходящийся веер.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/boss-fight-atlas--boss-projectile-fan/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/boss-fight-atlas--boss-projectile-fan.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/boss-fight-atlas--boss-projectile-fan.md","aliases":[],"tags":["Бои с боссами","Снаряды"],"sourceIds":["source-4e988233c3d62001","source-f0313c40de533506","source-938d01176a1635ea","source-0e3a9034aa726bed","source-d88e73d9030adb59","source-baf38070a8989361","source-b684635c0fcb1a3c","source-fe2bf59010769de8"],"sources":[{"id":"source-4e988233c3d62001","title":"Boss Fight Atlas: Веер снарядов (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/projectile-fan/","verifiedAt":null},{"id":"source-f0313c40de533506","title":"Boss Fight Atlas: Веер снарядов (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/projectile-fan/","verifiedAt":null},{"id":"source-938d01176a1635ea","title":"Shriek · Ori and the Will of the Wisps","url":"https://www.youtube.com/watch?v=DvuB8cImPIg&t=1165s","verifiedAt":null},{"id":"source-0e3a9034aa726bed","title":"Bullet King · Enter the Gungeon","url":"https://www.youtube.com/watch?v=ynVmgUSV7Bc&t=26s","verifiedAt":null},{"id":"source-d88e73d9030adb59","title":"Phrike · Returnal","url":"https://www.youtube.com/watch?v=UdBbTMFLFIo&t=32s","verifiedAt":null},{"id":"source-baf38070a8989361","title":"Enemy Attacks and Telegraphing · Mike Stout","url":"https://www.gamedeveloper.com/design/enemy-attacks-and-telegraphing","verifiedAt":null},{"id":"source-b684635c0fcb1a3c","title":"Encounter reference · Bullet King","url":"https://enterthegungeon.wiki.gg/wiki/Bullet_King","verifiedAt":null},{"id":"source-fe2bf59010769de8","title":"Cuphead","url":"https://www.youtube.com/watch?v=Ol3-4Y0eS9M&t=73s","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Несколько направлений выстрела образуют расходящийся веер."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"boss-projectile-fan-rule\"></a>\n\n- Несколько направлений выстрела образуют расходящийся веер. <a id=\"boss-projectile-fan-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Краткий справочник по 124 механикам Boss Fight Atlas в 14 исходных разделах. У каждой записи есть определение, ссылка на полный разбор на русском и английском, игровые референсы и дополнительные материалы из источника. Анимации и подробные правила находятся в атласе."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-projectile-fan","title":"Бои с боссами","url":"https://gamemechanics.pro/ru/mechanics/boss-fight-atlas/#boss-projectile-fan","categoryIds":["catalog-part-2"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Веер снарядов","description":"Несколько направлений выстрела образуют расходящийся веер.","image":{"src":"images/mechanics/boss-frame-ol3-4y0es9m-73.webp","width":640,"height":360,"game":"Cuphead","sourceUrl":"https://www.youtube.com/watch?v=Ol3-4Y0eS9M&t=73s","originalUrl":"https://www.youtube.com/watch?v=Ol3-4Y0eS9M","sourceFrameSeconds":73,"credit":"Studio MDHR; gameplay capture by LociGuides","rights":"Game graphics © Studio MDHR. Gameplay recording by LociGuides. Visible source markings preserved. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"Перья Уолли расходятся в разных направлениях","alt":"Перья Уолли расходятся в разных направлениях","markers":[{"x":38,"y":39,"label":"Разные направления перьев образуют широкий обстрел"}]},"tips":["Проверяйте просвет между снарядами на дистанции, где игрок пересекает веер."],"examples":[{"title":"Cuphead","url":"https://www.youtube.com/watch?v=Ol3-4Y0eS9M&t=73s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}