{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-marked-area-strike","type":"mechanic","id":"boss-fight-atlas--boss-marked-area-strike","lang":"ru","title":"Удар по отмеченной области","summary":"Метка заранее показывает место будущего удара.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/boss-fight-atlas--boss-marked-area-strike/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/boss-fight-atlas--boss-marked-area-strike.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/boss-fight-atlas--boss-marked-area-strike.md","aliases":[],"tags":["Бои с боссами","Зоны и ловушки"],"sourceIds":["source-18c809ee8d5b53e7","source-6e95f7510a1ae07d","source-938d01176a1635ea","source-3d98aa5b859ad11b","source-fe1d941d246fcb74","source-baf38070a8989361","source-945019fe5d82d809","source-6fdaa4c7b8cb67e7"],"sources":[{"id":"source-18c809ee8d5b53e7","title":"Boss Fight Atlas: Удар по отмеченной области (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/marked-area-strike/","verifiedAt":null},{"id":"source-6e95f7510a1ae07d","title":"Boss Fight Atlas: Удар по отмеченной области (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/marked-area-strike/","verifiedAt":null},{"id":"source-938d01176a1635ea","title":"Shriek · Ori and the Will of the Wisps","url":"https://www.youtube.com/watch?v=DvuB8cImPIg&t=1165s","verifiedAt":null},{"id":"source-3d98aa5b859ad11b","title":"Absolute Radiance · Hollow Knight","url":"https://www.youtube.com/watch?v=bgh04-wCRyk&t=20s","verifiedAt":null},{"id":"source-fe1d941d246fcb74","title":"Godfrey, First Elden Lord · Elden Ring","url":"https://www.youtube.com/watch?v=U2jd1fqLpsE&t=180s","verifiedAt":null},{"id":"source-baf38070a8989361","title":"Enemy Attacks and Telegraphing · Mike Stout","url":"https://www.gamedeveloper.com/design/enemy-attacks-and-telegraphing","verifiedAt":null},{"id":"source-945019fe5d82d809","title":"Boss Up: Boss Battle Design · GDC Vault","url":"https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design","verifiedAt":null},{"id":"source-6fdaa4c7b8cb67e7","title":"Enter the Gungeon","url":"https://www.youtube.com/watch?v=RV6vnqvy-4o&t=62s","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Метка заранее показывает место будущего удара."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"boss-marked-area-strike-rule\"></a>\n\n- Метка заранее показывает место будущего удара. <a id=\"boss-marked-area-strike-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Краткий справочник по 124 механикам Boss Fight Atlas в 14 исходных разделах. У каждой записи есть определение, ссылка на полный разбор на русском и английском, игровые референсы и дополнительные материалы из источника. Анимации и подробные правила находятся в атласе."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-marked-area-strike","title":"Бои с боссами","url":"https://gamemechanics.pro/ru/mechanics/boss-fight-atlas/#boss-marked-area-strike","categoryIds":["catalog-part-4"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Удар по отмеченной области","description":"Метка заранее показывает место будущего удара.","image":{"src":"images/mechanics/boss-final-rv6vnqvy-4o-62.webp","width":640,"height":360,"game":"Enter the Gungeon","sourceUrl":"https://www.youtube.com/watch?v=RV6vnqvy-4o&t=62s","originalUrl":"https://www.youtube.com/watch?v=RV6vnqvy-4o","sourceFrameSeconds":62,"credit":"Dodge Roll / Devolver Digital; gameplay capture by RiggyRob + Pimmsy Play","rights":"Game graphics © Dodge Roll / Devolver Digital. Gameplay recording by RiggyRob + Pimmsy Play. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"Enter the Gungeon: красные сектора показывают будущую опасную область","alt":"Enter the Gungeon: красные сектора показывают будущую опасную область","markers":[{"x":47,"y":66,"label":"Разметка заранее показывает сектор, который нужно освободить"}]},"tips":["Согласуйте границы разметки с попаданием и дайте достаточно времени выйти из зоны."],"examples":[{"title":"Enter the Gungeon","url":"https://www.youtube.com/watch?v=RV6vnqvy-4o&t=62s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}