{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-kill-order-inheritance","type":"mechanic","id":"boss-fight-atlas--boss-kill-order-inheritance","lang":"ru","title":"Наследование силы по порядку убийства","summary":"Оставшийся противник получает способности, зависящие от порядка побед.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/boss-fight-atlas--boss-kill-order-inheritance/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/boss-fight-atlas--boss-kill-order-inheritance.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/boss-fight-atlas--boss-kill-order-inheritance.md","aliases":[],"tags":["Бои с боссами","Связи между несколькими боссами"],"sourceIds":["source-95adb605bb166c38","source-321a178ece0929df","source-960fb14540279517","source-31d2b96d9321fbe3","source-d415aecc5b157ce5","source-79490b6350c4efdf","source-11235b97825bf825","source-ab12a1ae49b2934c","source-c151324fe6097460","source-4427c9fd4d604a0b"],"sources":[{"id":"source-95adb605bb166c38","title":"Boss Fight Atlas: Наследование силы по порядку убийства (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/kill-order-inheritance/","verifiedAt":null},{"id":"source-321a178ece0929df","title":"Boss Fight Atlas: Наследование силы по порядку убийства (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/kill-order-inheritance/","verifiedAt":null},{"id":"source-960fb14540279517","title":"Chubs 'n' Nubs · Mewgenics","url":"https://www.youtube.com/watch?v=zok2oN34jdk&t=1s","verifiedAt":null},{"id":"source-31d2b96d9321fbe3","title":"Dragon Slayer Ornstein & Executioner Smough · Dark Souls","url":"https://www.youtube.com/watch?v=Lo7A65BjKdE&t=1s","verifiedAt":null},{"id":"source-d415aecc5b157ce5","title":"Demon in Pain & Demon from Below · Dark Souls III","url":"https://www.youtube.com/watch?v=B0w7gGkklvE&t=150s","verifiedAt":null},{"id":"source-79490b6350c4efdf","title":"Ornstein & Smough — Dark Souls Wiki","url":"https://darksouls.wikidot.com/dragon-slayer-ornstein-executioner-smough","verifiedAt":null},{"id":"source-11235b97825bf825","title":"The Demon Prince — Dark Souls III Wiki","url":"https://darksouls3.wikidot.com/bosses:the-demon-prince","verifiedAt":null},{"id":"source-ab12a1ae49b2934c","title":"Chubs 'n' Nubs — Mewgenics Wiki","url":"https://mewgenics.wiki.gg/wiki/Chubs_%27n%27_Nubs","verifiedAt":null},{"id":"source-c151324fe6097460","title":"Boss Up: Boss Battle Design","url":"https://media.gdcvault.com/gdc2018/presentations/Keren_Itay_BossUp.pdf","verifiedAt":null},{"id":"source-4427c9fd4d604a0b","title":"Dark Souls","url":"https://www.youtube.com/watch?v=Lo7A65BjKdE&t=17s","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Оставшийся противник получает способности, зависящие от порядка побед."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"boss-kill-order-inheritance-rule\"></a>\n\n- Оставшийся противник получает способности, зависящие от порядка побед. <a id=\"boss-kill-order-inheritance-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Краткий справочник по 124 механикам Boss Fight Atlas в 14 исходных разделах. У каждой записи есть определение, ссылка на полный разбор на русском и английском, игровые референсы и дополнительные материалы из источника. Анимации и подробные правила находятся в атласе."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-kill-order-inheritance","title":"Бои с боссами","url":"https://gamemechanics.pro/ru/mechanics/boss-fight-atlas/#boss-kill-order-inheritance","categoryIds":["catalog-part-13"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Наследование силы по порядку убийства","description":"Оставшийся противник получает способности, зависящие от порядка побед.","image":{"src":"images/mechanics/boss-final-lo7a65bjkde-17.webp","width":640,"height":360,"game":"Dark Souls","sourceUrl":"https://www.youtube.com/watch?v=Lo7A65BjKdE&t=17s","originalUrl":"https://www.youtube.com/watch?v=Lo7A65BjKdE","sourceFrameSeconds":17,"credit":"FromSoftware / Bandai Namco Entertainment; gameplay capture by CRE5T","rights":"Game graphics © FromSoftware / Bandai Namco Entertainment. Gameplay recording by CRE5T. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"Dark Souls: Смоуг получает молнию после гибели Орнштейна","alt":"Dark Souls: Смоуг получает молнию после гибели Орнштейна","markers":[{"x":63,"y":46,"label":"Порядок побед определяет, кто получит усиление во второй фазе"}]},"tips":["Показывайте передачу силы и позволяйте игроку понять, как порядок побед меняет следующую фазу."],"examples":[{"title":"Dark Souls","url":"https://www.youtube.com/watch?v=Lo7A65BjKdE&t=17s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}