{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-homing-projectile","type":"mechanic","id":"boss-fight-atlas--boss-homing-projectile","lang":"ru","title":"Самонаведение снаряда","summary":"Уже выпущенный снаряд корректирует траекторию вслед за целью.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/boss-fight-atlas--boss-homing-projectile/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/boss-fight-atlas--boss-homing-projectile.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/boss-fight-atlas--boss-homing-projectile.md","aliases":[],"tags":["Бои с боссами","Наведение и ритм"],"sourceIds":["source-a8ae47b0644667ec","source-7e82f0fec0ced1d4","source-3d98aa5b859ad11b","source-938d01176a1635ea","source-8257284e3816dc3e","source-73b3ffc2ba6c4e92","source-945019fe5d82d809","source-831dc77ca03dd05b"],"sources":[{"id":"source-a8ae47b0644667ec","title":"Boss Fight Atlas: Самонаведение снаряда (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/homing-projectile/","verifiedAt":null},{"id":"source-7e82f0fec0ced1d4","title":"Boss Fight Atlas: Самонаведение снаряда (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/homing-projectile/","verifiedAt":null},{"id":"source-3d98aa5b859ad11b","title":"Absolute Radiance · Hollow Knight","url":"https://www.youtube.com/watch?v=bgh04-wCRyk&t=20s","verifiedAt":null},{"id":"source-938d01176a1635ea","title":"Shriek · Ori and the Will of the Wisps","url":"https://www.youtube.com/watch?v=DvuB8cImPIg&t=1165s","verifiedAt":null},{"id":"source-8257284e3816dc3e","title":"Ziva the Engineer · V Rising","url":"https://www.youtube.com/watch?v=2FaqtlB36V8&t=24s","verifiedAt":null},{"id":"source-73b3ffc2ba6c4e92","title":"V Rising developers on Ziva the Engineer · PlayStation Blog","url":"https://blog.playstation.com/2024/06/03/v-rising-devs-deep-drive-into-boss-encounters-coming-to-ps5-june-11/","verifiedAt":null},{"id":"source-945019fe5d82d809","title":"Boss Up: Boss Battle Design · GDC Vault","url":"https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design","verifiedAt":null},{"id":"source-831dc77ca03dd05b","title":"Hollow Knight","url":"https://www.youtube.com/watch?v=bgh04-wCRyk&t=51s","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Уже выпущенный снаряд корректирует траекторию вслед за целью."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"boss-homing-projectile-rule\"></a>\n\n- Уже выпущенный снаряд корректирует траекторию вслед за целью. <a id=\"boss-homing-projectile-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Краткий справочник по 124 механикам Boss Fight Atlas в 14 исходных разделах. У каждой записи есть определение, ссылка на полный разбор на русском и английском, игровые референсы и дополнительные материалы из источника. Анимации и подробные правила находятся в атласе."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-homing-projectile","title":"Бои с боссами","url":"https://gamemechanics.pro/ru/mechanics/boss-fight-atlas/#boss-homing-projectile","categoryIds":["catalog-part-7"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Самонаведение снаряда","description":"Уже выпущенный снаряд корректирует траекторию вслед за целью.","image":{"src":"images/mechanics/boss-frame-bgh04-wcryk-51.webp","width":640,"height":360,"game":"Hollow Knight","sourceUrl":"https://www.youtube.com/watch?v=bgh04-wCRyk&t=51s","originalUrl":"https://www.youtube.com/watch?v=bgh04-wCRyk","sourceFrameSeconds":51,"credit":"Team Cherry; gameplay capture by PrizMatex","rights":"Game graphics © Team Cherry. Gameplay recording by PrizMatex. Visible source markings preserved. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"Светящиеся сферы преследуют героя в бою с Лучезарностью","alt":"Светящиеся сферы преследуют героя в бою с Лучезарностью","markers":[{"x":23,"y":34,"label":"Самостоятельная сфера отделена от тела босса"}]},"tips":["Ограничивайте поворот, время жизни или число корректировок самонаведения."],"examples":[{"title":"Hollow Knight","url":"https://www.youtube.com/watch?v=bgh04-wCRyk&t=51s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}