{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-environmental-weapon","type":"mechanic","id":"boss-fight-atlas--boss-environmental-weapon","lang":"ru","title":"Орудие окружения","summary":"Объект арены становится средством поражения босса.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/boss-fight-atlas--boss-environmental-weapon/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/boss-fight-atlas--boss-environmental-weapon.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/boss-fight-atlas--boss-environmental-weapon.md","aliases":[],"tags":["Бои с боссами","Цель боя и открытие уязвимости"],"sourceIds":["source-0b0440927125bac1","source-ecd106fca099384f","source-66b87ab234b384bb","source-52e6ab6b0998a693","source-e08adf004e3f9511","source-c151324fe6097460","source-e1d406ef0c78896e","source-2f9106b3fe98c9af","source-75cffc92e0452997","source-664475987a6c3009"],"sources":[{"id":"source-0b0440927125bac1","title":"Boss Fight Atlas: Орудие окружения (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/environmental-weapon/","verifiedAt":null},{"id":"source-ecd106fca099384f","title":"Boss Fight Atlas: Орудие окружения (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/environmental-weapon/","verifiedAt":null},{"id":"source-66b87ab234b384bb","title":"Draygon · Super Metroid","url":"https://www.youtube.com/watch?v=gcemRrXqCbE&t=20s","verifiedAt":null},{"id":"source-52e6ab6b0998a693","title":"GLaDOS · Portal","url":"https://www.youtube.com/watch?v=beNZZStCi-s&t=205s","verifiedAt":null},{"id":"source-e08adf004e3f9511","title":"Dragon God · Demon's Souls Remake","url":"https://www.youtube.com/watch?v=mWKb-FfQ92g&t=108s","verifiedAt":null},{"id":"source-c151324fe6097460","title":"Boss Up: Boss Battle Design","url":"https://media.gdcvault.com/gdc2018/presentations/Keren_Itay_BossUp.pdf","verifiedAt":null},{"id":"source-e1d406ef0c78896e","title":"School of Hard Knocks: Behind Demon's Souls' Design","url":"https://www.gamedeveloper.com/design/school-of-hard-knocks-behind-demon-s-souls-design-","verifiedAt":null},{"id":"source-2f9106b3fe98c9af","title":"Draygon — Metroid Wiki","url":"https://www.metroidwiki.org/wiki/Draygon","verifiedAt":null},{"id":"source-75cffc92e0452997","title":"Rocket Turret — Combine OverWiki","url":"https://www.combineoverwiki.net/wiki/Rocket_Turret","verifiedAt":null},{"id":"source-664475987a6c3009","title":"Super Metroid","url":"https://www.youtube.com/watch?v=gcemRrXqCbE&t=50s","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Объект арены становится средством поражения босса."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"boss-environmental-weapon-rule\"></a>\n\n- Объект арены становится средством поражения босса. <a id=\"boss-environmental-weapon-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Краткий справочник по 124 механикам Boss Fight Atlas в 14 исходных разделах. У каждой записи есть определение, ссылка на полный разбор на русском и английском, игровые референсы и дополнительные материалы из источника. Анимации и подробные правила находятся в атласе."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-environmental-weapon","title":"Бои с боссами","url":"https://gamemechanics.pro/ru/mechanics/boss-fight-atlas/#boss-environmental-weapon","categoryIds":["catalog-part-11"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Орудие окружения","description":"Объект арены становится средством поражения босса.","image":{"src":"images/mechanics/boss-final-gcemrrxqcbe-50.webp","width":256,"height":224,"game":"Super Metroid","sourceUrl":"https://www.youtube.com/watch?v=gcemRrXqCbE&t=50s","originalUrl":"https://www.youtube.com/watch?v=gcemRrXqCbE","sourceFrameSeconds":50,"credit":"Nintendo; gameplay capture by Desbreko","rights":"Game graphics © Nintendo. Gameplay recording by Desbreko. 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