{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-encounter-specific-tool","type":"mechanic","id":"boss-fight-atlas--boss-encounter-specific-tool","lang":"ru","title":"Особый инструмент боя","summary":"Особое средство боя даёт действие, необходимое для текущего противника.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/boss-fight-atlas--boss-encounter-specific-tool/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/boss-fight-atlas--boss-encounter-specific-tool.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/boss-fight-atlas--boss-encounter-specific-tool.md","aliases":[],"tags":["Бои с боссами","Цель боя и открытие уязвимости"],"sourceIds":["source-0d7e759a2f97de82","source-c600fe74b2fab0c5","source-5284dbe1e35d5efb","source-66310cc6daf3fff8","source-90fa4750c9508236","source-c151324fe6097460","source-8e3d81855772cb51","source-65c18ca8808a5666","source-d882226174d610d2","source-c96163d82513dbb5"],"sources":[{"id":"source-0d7e759a2f97de82","title":"Boss Fight Atlas: Особый инструмент боя (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/encounter-specific-tool/","verifiedAt":null},{"id":"source-c600fe74b2fab0c5","title":"Boss Fight Atlas: Особый инструмент боя (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/encounter-specific-tool/","verifiedAt":null},{"id":"source-5284dbe1e35d5efb","title":"Mother Brain · Super Metroid","url":"https://www.youtube.com/watch?v=0lb4p-Qnjiw&t=200s","verifiedAt":null},{"id":"source-66310cc6daf3fff8","title":"Rykard, Lord of Blasphemy · Elden Ring","url":"https://www.youtube.com/watch?v=B9EorRzSavI&t=45s","verifiedAt":null},{"id":"source-90fa4750c9508236","title":"Yhorm the Giant · Dark Souls III","url":"https://www.youtube.com/watch?v=BQS8P60aYOc&t=18s","verifiedAt":null},{"id":"source-c151324fe6097460","title":"Boss Up: Boss Battle Design","url":"https://media.gdcvault.com/gdc2018/presentations/Keren_Itay_BossUp.pdf","verifiedAt":null},{"id":"source-8e3d81855772cb51","title":"Hyper Beam (Mother Brain) — Metroid Wiki","url":"https://www.metroidwiki.org/wiki/Hyper_Beam_%28Mother_Brain%29","verifiedAt":null},{"id":"source-65c18ca8808a5666","title":"Serpent-Hunter — Eldenpedia","url":"https://eldenring.wiki.gg/wiki/Serpent-Hunter","verifiedAt":null},{"id":"source-d882226174d610d2","title":"Storm Ruler — Dark Souls III Wiki","url":"https://darksouls3.wikidot.com/equipmentgroup%3Astorm-ruler","verifiedAt":null},{"id":"source-c96163d82513dbb5","title":"Super Metroid","url":"https://www.youtube.com/watch?v=0lb4p-Qnjiw&t=215s","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Особое средство боя даёт действие, необходимое для текущего противника."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"boss-encounter-specific-tool-rule\"></a>\n\n- Особое средство боя даёт действие, необходимое для текущего противника. <a id=\"boss-encounter-specific-tool-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Краткий справочник по 124 механикам Boss Fight Atlas в 14 исходных разделах. У каждой записи есть определение, ссылка на полный разбор на русском и английском, игровые референсы и дополнительные материалы из источника. Анимации и подробные правила находятся в атласе."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-encounter-specific-tool","title":"Бои с боссами","url":"https://gamemechanics.pro/ru/mechanics/boss-fight-atlas/#boss-encounter-specific-tool","categoryIds":["catalog-part-11"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Особый инструмент боя","description":"Особое средство боя даёт действие, необходимое для текущего противника.","image":{"src":"images/mechanics/boss-final-0lb4p-qnjiw-215.webp","width":256,"height":224,"game":"Super Metroid","sourceUrl":"https://www.youtube.com/watch?v=0lb4p-Qnjiw&t=215s","originalUrl":"https://www.youtube.com/watch?v=0lb4p-Qnjiw","sourceFrameSeconds":215,"credit":"Nintendo; gameplay capture by Desbreko","rights":"Game graphics © Nintendo. Gameplay recording by Desbreko. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"Super Metroid: Hyper Beam используется в финале боя с Mother Brain","alt":"Super Metroid: Hyper Beam используется в финале боя с Mother Brain","markers":[{"x":57,"y":63,"label":"Полученный на этом этапе луч меняет возможности Самус в финале"}]},"tips":["Обучайте новому инструменту в безопасном окне и делайте его роль в бое очевидной."],"examples":[{"title":"Super Metroid","url":"https://www.youtube.com/watch?v=0lb4p-Qnjiw&t=215s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}