{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-charge","type":"mechanic","id":"boss-fight-atlas--boss-charge","lang":"ru","title":"Таран","summary":"После фиксации направления босс быстро пересекает опасную полосу без доворота.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/boss-fight-atlas--boss-charge/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/boss-fight-atlas--boss-charge.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/boss-fight-atlas--boss-charge.md","aliases":[],"tags":["Бои с боссами","Тело и ближний бой"],"sourceIds":["source-00ea807353aa66ad","source-ee7068f893cd5908","source-195e190fddcd8799","source-4554ec21f4aa8b2e","source-edb00db89801f88b","source-d32ace75d41e8a33","source-ab5a882e9f13fff7","source-3c96fd2399f5a2c7","source-9afad7c96fda6ea2","source-baf38070a8989361","source-b6c950a986876b85","source-048dc23ef2f652dd","source-29a8aab1fd5136c1","source-b6f50ff27f0e9351"],"sources":[{"id":"source-00ea807353aa66ad","title":"Boss Fight Atlas: Таран (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/charge/","verifiedAt":null},{"id":"source-ee7068f893cd5908","title":"Boss Fight Atlas: Таран (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/charge/","verifiedAt":null},{"id":"source-195e190fddcd8799","title":"Chub · The Binding of Isaac: Rebirth","url":"https://www.youtube.com/watch?v=7pVgc-VBuPk&t=2s","verifiedAt":null},{"id":"source-4554ec21f4aa8b2e","title":"Eye of Cthulhu · Terraria","url":"https://www.youtube.com/watch?v=VaYY2fauQNo&t=66s","verifiedAt":null},{"id":"source-edb00db89801f88b","title":"Traitor Lord · Hollow Knight","url":"https://www.youtube.com/watch?v=f62A5eOtLzI&t=7s","verifiedAt":null},{"id":"source-d32ace75d41e8a33","title":"Blazing Bull · Sekiro: Shadows Die Twice","url":"https://www.youtube.com/watch?v=KXeOFXIpOC0&t=15s","verifiedAt":null},{"id":"source-ab5a882e9f13fff7","title":"Diablos · Monster Hunter: World","url":"https://www.youtube.com/watch?v=NwFX9I69uss&t=265s","verifiedAt":null},{"id":"source-3c96fd2399f5a2c7","title":"Fallingstar Beast · Elden Ring","url":"https://www.youtube.com/watch?v=gzwO84ERsb8&t=2s","verifiedAt":null},{"id":"source-9afad7c96fda6ea2","title":"Developer talk · Rebecca Vessal (Double Fine) — Maligula charge attack conditions in Psychonauts 2","url":"https://www.gdcvault.com/play/1028927/AI-Summit-Crafting-Epic-Boss","verifiedAt":null},{"id":"source-baf38070a8989361","title":"Designer article · Mike Stout — wind-up and telegraphing for avoidable attacks","url":"https://www.gamedeveloper.com/design/enemy-attacks-and-telegraphing","verifiedAt":null},{"id":"source-b6c950a986876b85","title":"Combat designer article · Mike Birkhead — boss attack anticipation and recovery windows","url":"https://www.gamedeveloper.com/design/opinion-boss-design---tips-from-a-combat-designer","verifiedAt":null},{"id":"source-048dc23ef2f652dd","title":"Developer devlog · gdn001 — Staff Guardian blade-spin charge and recovery","url":"https://gdn001.itch.io/kalia-and-the-fire-staff/devlog/1022309/katfs-alpha-devlog-14-august-2025","verifiedAt":null},{"id":"source-29a8aab1fd5136c1","title":"Charge attack analysis · Chandra Kouns — Esdras in Blasphemous","url":"https://snoukdesignnotes.blog/2021/06/30/boss-design-ft-blasphemous/#charge-attack","verifiedAt":null},{"id":"source-b6f50ff27f0e9351","title":"Terraria","url":"https://www.youtube.com/watch?v=VaYY2fauQNo&t=67s","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"После фиксации направления босс быстро пересекает опасную полосу без доворота."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"boss-charge-rule\"></a>\n\n- После фиксации направления босс быстро пересекает опасную полосу без доворота. <a id=\"boss-charge-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Краткий справочник по 124 механикам Boss Fight Atlas в 14 исходных разделах. У каждой записи есть определение, ссылка на полный разбор на русском и английском, игровые референсы и дополнительные материалы из источника. Анимации и подробные правила находятся в атласе."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-charge","title":"Бои с боссами","url":"https://gamemechanics.pro/ru/mechanics/boss-fight-atlas/#boss-charge","categoryIds":["catalog-part-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Таран","description":"После фиксации направления босс быстро пересекает опасную полосу без доворота.","image":{"src":"images/mechanics/boss-final-vayy2fauqno-67.webp","width":640,"height":360,"crop":{"x":100,"y":0,"width":420,"height":205},"game":"Terraria","sourceUrl":"https://www.youtube.com/watch?v=VaYY2fauQNo&t=67s","originalUrl":"https://www.youtube.com/watch?v=VaYY2fauQNo","sourceFrameSeconds":67,"credit":"Re-Logic; gameplay capture by HACH439","rights":"Game graphics © Re-Logic. Gameplay recording by HACH439. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"Terraria: Глаз Ктулху выполняет прямые рывки во второй форме","alt":"Terraria: Глаз Ктулху выполняет прямые рывки во второй форме","markers":[{"x":40,"y":14,"label":"После выбора направления быстрый проход требует уйти с линии атаки"}]},"tips":["Отделяйте наведение от прохода и сохраняйте обещанное направление после фиксации."],"examples":[{"title":"Terraria","url":"https://www.youtube.com/watch?v=VaYY2fauQNo&t=67s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}