{"schemaVersion":1,"record":{"key":"lens/schell-060","type":"lens","id":"schell-060","lang":"ru","title":"Физический интерфейс","summary":"Учитывайте реальные устройства и тело игрока.","updatedAt":"2026-10-10","status":"active","url":"https://gamemechanics.pro/ru/knowledge/lens/schell-060/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/lens/schell-060.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/lens/schell-060.md","aliases":["Physical Interface","60"],"tags":["Головоломки и интерфейс"],"sourceIds":["source-a5287443699910bb","source-f546a7168effffbb"],"sources":[{"id":"source-a5287443699910bb","title":"Шелл: 113 призм второго издания","url":"https://schellgames.com/art-of-game-design","verifiedAt":null},{"id":"source-f546a7168effffbb","title":"Physical Interface","url":"https://deck.artofgamedesign.com/","verifiedAt":null}],"sections":[{"id":"principle","title":"Суть","body":"Учитывайте реальные устройства и тело игрока."},{"id":"checks","title":"Вопросы для проверки","body":"- Удобно ли выполнять частое действие на целевом устройстве?\n- Как хват, усилие или усталость меняют доступное управление?"},{"id":"attribution","title":"Авторство и границы","body":"Jesse Schell · Шелл: 113 призм второго издания\n\nКраткие пояснения и вопросы написаны для gamemechanics.pro своими словами. Это самостоятельный справочник, а не перевод карточек или замена книги. Названия, концепции и внешние материалы принадлежат их авторам."}],"relations":[{"type":"reviews","direction":"incoming","label":"Где применить призму","key":"lesson/game-accessibility","title":"Базовая доступность игровой сессии","url":"https://gamemechanics.pro/ru/lessons/game-accessibility/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/lesson/game-accessibility.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/lesson/game-accessibility.md"},{"type":"reviews","direction":"incoming","label":"Где применить призму","key":"path/game-verification","title":"Проверка игры","url":"https://gamemechanics.pro/ru/learn/game-verification/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/path/game-verification.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/path/game-verification.md"}],"placements":[{"title":"В исходной подборке","url":"https://gamemechanics.pro/ru/lenses/#schell-060"}],"supersededBy":[],"attributes":{"number":"60","theme":"interface","author":"Jesse Schell","originalTitle":"Physical Interface","referenceUrl":"https://deck.artofgamedesign.com/"},"endsAt":null,"provenance":"Original editorial explanations and review questions based on the user-selected Schell notes and attributed primary references. External concepts and source material retain their rights.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors"}}