{"schemaVersion":1,"record":{"key":"lens/schell-011","type":"lens","id":"schell-011","lang":"ru","title":"Единство","summary":"Проверьте, работают ли детали на общую тему.","updatedAt":"2026-10-10","status":"active","url":"https://gamemechanics.pro/ru/knowledge/lens/schell-011/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/lens/schell-011.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/lens/schell-011.md","aliases":["Unification","11"],"tags":["Замысел и идея"],"sourceIds":["source-a5287443699910bb","source-f546a7168effffbb"],"sources":[{"id":"source-a5287443699910bb","title":"Шелл: 113 призм второго издания","url":"https://schellgames.com/art-of-game-design","verifiedAt":null},{"id":"source-f546a7168effffbb","title":"Unification","url":"https://deck.artofgamedesign.com/","verifiedAt":null}],"sections":[{"id":"principle","title":"Суть","body":"Проверьте, работают ли детали на общую тему."},{"id":"checks","title":"Вопросы для проверки","body":"- Какое общее обещание объединяет правила, звук и визуальные решения?\n- Какая деталь выглядит чужой и чем её можно заменить?"},{"id":"attribution","title":"Авторство и границы","body":"Jesse Schell · Шелл: 113 призм второго издания\n\nКраткие пояснения и вопросы написаны для gamemechanics.pro своими словами. Это самостоятельный справочник, а не перевод карточек или замена книги. Названия, концепции и внешние материалы принадлежат их авторам."}],"relations":[{"type":"reviews","direction":"incoming","label":"Где применить призму","key":"lesson/world-to-gameplay","title":"От правил мира к действиям игрока","url":"https://gamemechanics.pro/ru/lessons/world-to-gameplay/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/lesson/world-to-gameplay.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/lesson/world-to-gameplay.md"}],"placements":[{"title":"В исходной подборке","url":"https://gamemechanics.pro/ru/lenses/#schell-011"}],"supersededBy":[],"attributes":{"number":"11","theme":"concept","author":"Jesse Schell","originalTitle":"Unification","referenceUrl":"https://deck.artofgamedesign.com/"},"endsAt":null,"provenance":"Original editorial explanations and review questions based on the user-selected Schell notes and attributed primary references. External concepts and source material retain their rights.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors"}}