{"schemaVersion":1,"record":{"key":"mechanic/voice-audio--family-26","type":"mechanic","id":"voice-audio--family-26","lang":"en","title":"Social deduction, roles and performance","summary":"Participants discuss evidence, interpret statements and influence others’ decisions within assigned game roles.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/voice-audio--family-26/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/voice-audio--family-26.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/voice-audio--family-26.md","aliases":["Player roles, persuasion and deception"],"tags":["Voice and sound","Communication between players"],"sourceIds":["source-92ca9b88b95a0bee"],"sources":[{"id":"source-92ca9b88b95a0bee","title":"Among Us","url":"https://store.steampowered.com/app/945360/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Interpret people's statements and influence decisions within game roles."},{"id":"variants","title":"Variants","body":"### Social deduction\n\n<a id=\"family-26-branch-1\"></a>\n\n- Identify a hidden role through actions and conversation content. <a id=\"family-26-branch-1-variant-1\"></a>\n- Defend an account of events before a group. <a id=\"family-26-branch-1-variant-2\"></a>\n- Agree on a vote or shared decision. <a id=\"family-26-branch-1-variant-3\"></a>\n- Convince others of a false account while maintaining a consistent cover story. <a id=\"family-26-branch-1-variant-4\"></a>\n\n### Roleplay speech\n\n<a id=\"family-26-branch-2\"></a>\n\n- Speak as a character with specified goals. <a id=\"family-26-branch-2-variant-1\"></a>\n- Improvise a scene within role constraints. <a id=\"family-26-branch-2-variant-2\"></a>\n- Continue a shared story while incorporating others' contributions. <a id=\"family-26-branch-2-variant-3\"></a>\n- Achieve a secret objective through dialogue and interaction. <a id=\"family-26-branch-2-variant-4\"></a>\n\n### Performing for an audience\n\n<a id=\"family-26-branch-3\"></a>\n\n- Explain a concept the group must guess. <a id=\"family-26-branch-3-variant-1\"></a>\n- Portray a scene or object using only sounds. <a id=\"family-26-branch-3-variant-2\"></a>\n- Perform an argument, story or musical fragment. <a id=\"family-26-branch-3-variant-3\"></a>\n- Judge another performance against agreed game criteria. <a id=\"family-26-branch-3-variant-4\"></a>"},{"id":"context","title":"Context and limits","body":"A working design-space map: 27 families, 81 branches and 324 variants. Voice control, audio-based play and communication can combine or exist separately. Released-game examples support particular techniques; supplementary combinations are design proposals."}],"relations":[],"placements":[{"catalogId":"voice-audio","id":"family-26","title":"Voice and sound","url":"https://gamemechanics.pro/en/mechanics/voice-audio/#family-26","categoryIds":["social"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Player roles, persuasion and deception","description":"Participants discuss evidence, interpret statements and influence others’ decisions within assigned game roles.","image":{"src":"images/mechanics/broad-among-us-05.webp","width":1440,"height":810,"game":"Among Us","sourceUrl":"https://store.steampowered.com/app/945360/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/945360/ss_17be75e178e3520c986504504ada8535de19cc0d.1920x1080.jpg?t=1792187809","credit":"Innersloth / Innersloth","rights":"© Innersloth / Innersloth. All rights reserved.","caption":"Among Us: discussion and voting; voice communication may use an external channel","alt":"Among Us: discussion and voting; voice communication may use an external channel","markers":[{"x":54,"y":47,"label":"Public messages let players compare participants’ claims"}]},"tips":["Distinguish in-game deception from violations of agreed communication rules."],"examples":[{"title":"Among Us","url":"https://store.steampowered.com/app/945360/"}]}},"endsAt":null,"provenance":"Original taxonomy adapted from user-selected design discussions; linked sources support specific examples, not the whole classification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/voice-audio"}}