{"schemaVersion":1,"record":{"key":"mechanic/voice-audio--family-13","type":"mechanic","id":"voice-audio--family-13","lang":"en","title":"Navigation and spatial memory","summary":"Audio landmarks help build a spatial model, remember a route and guide a character or another participant to a goal.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/voice-audio--family-13/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/voice-audio--family-13.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/voice-audio--family-13.md","aliases":[],"tags":["Voice and sound","Hearing as perception"],"sourceIds":["source-1d7348475e94799f","source-0ae3ecd831aa3143","source-52301c3226d81f2b"],"sources":[{"id":"source-1d7348475e94799f","title":"A Blind Legend","url":"https://www.dowino.com/realisations/serious-game-ablindlegend/","verifiedAt":null},{"id":"source-0ae3ecd831aa3143","title":"The Vale: Shadow of the Crown","url":"https://falling-squirrel.itch.io/the-vale","verifiedAt":null},{"id":"source-52301c3226d81f2b","title":"Blind Drive","url":"https://apps.apple.com/us/app/blind-drive/id964294239?uo=4","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Build a spatial model and guide oneself or another character to a goal."},{"id":"variants","title":"Variants","body":"### Landmarks\n\n<a id=\"family-13-branch-1\"></a>\n\n- Move toward an audio beacon. <a id=\"family-13-branch-1-variant-1\"></a>\n- Follow a guide's voice or moving sound source. <a id=\"family-13-branch-1-variant-2\"></a>\n- Recognize places by characteristic soundscapes. <a id=\"family-13-branch-1-variant-3\"></a>\n- Track a fictional trail represented by changing sound. <a id=\"family-13-branch-1-variant-4\"></a>\n\n### Routes\n\n<a id=\"family-13-branch-2\"></a>\n\n- Navigate a maze while remembering junctions. <a id=\"family-13-branch-2-variant-1\"></a>\n- Bypass an obstacle through changing landmark audibility. <a id=\"family-13-branch-2-variant-2\"></a>\n- Choose a safe route among several sounding paths. <a id=\"family-13-branch-2-variant-3\"></a>\n- Retrace a route without a continuous guide. <a id=\"family-13-branch-2-variant-4\"></a>\n\n### Mental map\n\n<a id=\"family-13-branch-3\"></a>\n\n- Connect rooms into an overall layout. <a id=\"family-13-branch-3-variant-1\"></a>\n- Remember objects' relative positions. <a id=\"family-13-branch-3-variant-2\"></a>\n- Navigate by steps, turns and surface changes. <a id=\"family-13-branch-3-variant-3\"></a>\n- Revise a route after landmarks move or passages close. <a id=\"family-13-branch-3-variant-4\"></a>"},{"id":"context","title":"Context and limits","body":"A working design-space map: 27 families, 81 branches and 324 variants. Voice control, audio-based play and communication can combine or exist separately. Released-game examples support particular techniques; supplementary combinations are design proposals."}],"relations":[{"type":"explains","direction":"incoming","label":"Understand the principle","key":"lesson/level-wayfinding","title":"Making a route readable","url":"https://gamemechanics.pro/en/lessons/level-wayfinding/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/lesson/level-wayfinding.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/lesson/level-wayfinding.md"}],"placements":[{"catalogId":"voice-audio","id":"family-13","title":"Voice and sound","url":"https://gamemechanics.pro/en/mechanics/voice-audio/#family-13","categoryIds":["hearing"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Navigation and spatial memory","description":"Audio landmarks help build a spatial model, remember a route and guide a character or another participant to a goal.","image":{"src":"images/mechanics/sensor-blind-drive-3.webp","width":1440,"height":810,"game":"Blind Drive","sourceUrl":"https://apps.apple.com/us/app/blind-drive/id964294239?uo=4","originalUrl":"https://is1-ssl.mzstatic.com/image/thumb/PurpleSource114/v4/49/64/a2/4964a27a-e780-a9da-8191-19c8a4ba92f9/9636f08b-efd0-4ea7-b5e6-2b0cbb80d34c_3.jpg/1440x1080bb.jpg","credit":"Giori Politi","rights":"© Giori Politi. Developer-distributed App Store screenshot. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"Blind Drive: a limited display, with key threats communicated through sound","alt":"Blind Drive: a limited display, with key threats communicated through sound","markers":[{"x":49,"y":58,"label":"The road situation must be reconstructed through sound"}]},"tips":["Make key landmarks distinguishable and repeatable."],"examples":[{"title":"Blind Drive","url":"https://apps.apple.com/us/app/blind-drive/id964294239?uo=4"}]}},"endsAt":null,"provenance":"Original taxonomy adapted from user-selected design discussions; linked sources support specific examples, not the whole classification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/voice-audio"}}