{"schemaVersion":1,"record":{"key":"mechanic/voice-audio--family-09","type":"mechanic","id":"voice-audio--family-09","lang":"en","title":"Timbre, articulation and imitation","summary":"Sound shape matters: spectral content, articulation or a recognizable acoustic pattern. Loudness or pitch alone is not enough.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/voice-audio--family-09/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/voice-audio--family-09.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/voice-audio--family-09.md","aliases":[],"tags":["Voice and sound","Voice as physical action"],"sourceIds":["source-bdbe910fe2426deb"],"sources":[{"id":"source-bdbe910fe2426deb","title":"phyphox","url":"https://apps.apple.com/us/app/phyphox/id1127319693?uo=4","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Reproduce a recognizable sound pattern."},{"id":"variants","title":"Variants","body":"### Phonetics\n\n<a id=\"family-09-branch-1\"></a>\n\n- Produce a required vowel, consonant or syllable. <a id=\"family-09-branch-1-variant-1\"></a>\n- Distinguish close phonemes and select the corresponding action. <a id=\"family-09-branch-1-variant-2\"></a>\n- Emphasize stress or an articulatory accent. <a id=\"family-09-branch-1-variant-3\"></a>\n- Change vocal shape while keeping pitch steady. <a id=\"family-09-branch-1-variant-4\"></a>\n\n### Imitation\n\n<a id=\"family-09-branch-2\"></a>\n\n- Imitate an animal, machine or instrument. <a id=\"family-09-branch-2-variant-1\"></a>\n- Imitate a fictional character's voice using specified properties. <a id=\"family-09-branch-2-variant-2\"></a>\n- Reproduce laughter, growling, whistling or another recognizable signal. <a id=\"family-09-branch-2-variant-3\"></a>\n- Make a sound another player must identify. <a id=\"family-09-branch-2-variant-4\"></a>\n\n### Performance style\n\n<a id=\"family-09-branch-3\"></a>\n\n- Read a line with a specified fictional mood. <a id=\"family-09-branch-3-variant-1\"></a>\n- Alternate voiced, whispered and sung delivery. <a id=\"family-09-branch-3-variant-2\"></a>\n- Maintain an acoustic disguise through range, rhythm and timbre. <a id=\"family-09-branch-3-variant-3\"></a>\n- Choose delivery style as a separate game parameter. <a id=\"family-09-branch-3-variant-4\"></a>"},{"id":"context","title":"Context and limits","body":"A working design-space map: 27 families, 81 branches and 324 variants. Voice control, audio-based play and communication can combine or exist separately. Released-game examples support particular techniques; supplementary combinations are design proposals."}],"relations":[],"placements":[{"catalogId":"voice-audio","id":"family-09","title":"Voice and sound","url":"https://gamemechanics.pro/en/mechanics/voice-audio/#family-09","categoryIds":["voice"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Timbre, articulation and imitation","description":"Sound shape matters: spectral content, articulation or a recognizable acoustic pattern. Loudness or pitch alone is not enough.","image":{"src":"images/mechanics/sensor-phyphox-3.webp","width":663,"height":1440,"crop":{"x":0,"y":88,"width":663,"height":867},"game":"phyphox","sourceUrl":"https://apps.apple.com/us/app/phyphox/id1127319693?uo=4","originalUrl":"https://is1-ssl.mzstatic.com/image/thumb/PurpleSource221/v4/97/4c/8c/974c8c83-6b57-a61d-6f00-26079b8534e6/iphone-04-audio-spectrum.png/720x1560bb.jpg","credit":"RWTH Aachen University","rights":"© RWTH Aachen University. Developer-distributed App Store screenshot. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"phyphox: a spectrum shows the sound’s frequency structure over time","alt":"phyphox: a spectrum shows the sound’s frequency structure over time","markers":[{"x":52,"y":43,"label":"Bands represent energy distributed across frequencies"}]},"tips":["Check feature robustness across voices and microphones."],"examples":[{"title":"phyphox","url":"https://apps.apple.com/us/app/phyphox/id1127319693?uo=4"}]}},"endsAt":null,"provenance":"Original taxonomy adapted from user-selected design discussions; linked sources support specific examples, not the whole classification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/voice-audio"}}