{"schemaVersion":1,"record":{"key":"mechanic/voice-audio--family-01","type":"mechanic","id":"voice-audio--family-01","lang":"en","title":"Direct voice commands","summary":"The player speaks a command specifying an action and target. The game recognizes the intent, executes the order and shows the result.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/voice-audio--family-01/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/voice-audio--family-01.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/voice-audio--family-01.md","aliases":[],"tags":["Voice and sound","Speech as meaning"],"sourceIds":["source-a9cd3a94eec7c9d4","source-bb0f4ec127a0525d"],"sources":[{"id":"source-a9cd3a94eec7c9d4","title":"There Came an Echo","url":"https://blog.playstation.com/2016/05/23/there-came-an-echo-hits-ps4-on-may-31/","verifiedAt":null},{"id":"source-bb0f4ec127a0525d","title":"There Came an Echo","url":"https://store.steampowered.com/app/319740/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Specify an action, select a target and check the result."},{"id":"variants","title":"Variants","body":"### Character actions\n\n<a id=\"family-01-branch-1\"></a>\n\n- Movement: walk, run, turn, stop. <a id=\"family-01-branch-1-variant-1\"></a>\n- Interaction: open, take, inspect, activate. <a id=\"family-01-branch-1-variant-2\"></a>\n- Items: select, use, transfer, combine. <a id=\"family-01-branch-1-variant-3\"></a>\n- Abilities: attack, defend, heal, switch modes. <a id=\"family-01-branch-1-variant-4\"></a>\n\n### Selection and addressing\n\n<a id=\"family-01-branch-2\"></a>\n\n- Name a particular character or object. <a id=\"family-01-branch-2-variant-1\"></a>\n- Select a target by a property: nearest, red, damaged. <a id=\"family-01-branch-2-variant-2\"></a>\n- Assign custom names and spoken aliases. <a id=\"family-01-branch-2-variant-3\"></a>\n- Specify relationships: behind the door, left of the tower, near an ally. <a id=\"family-01-branch-2-variant-4\"></a>\n\n### Compound commands\n\n<a id=\"family-01-branch-3\"></a>\n\n- Clarify, correct or cancel an existing order. <a id=\"family-01-branch-3-variant-3\"></a>\n- Combine actions into a sequence. <a id=\"family-01-branch-3-variant-1\"></a>\n- Specify a conditional action: hide if an enemy appears. <a id=\"family-01-branch-3-variant-2\"></a>\n- Specify an exception: everyone except the scout. <a id=\"family-01-branch-3-variant-4\"></a>"},{"id":"context","title":"Context and limits","body":"A working design-space map: 27 families, 81 branches and 324 variants. Voice control, audio-based play and communication can combine or exist separately. Released-game examples support particular techniques; supplementary combinations are design proposals."}],"relations":[{"type":"explains","direction":"incoming","label":"Understand the principle","key":"lesson/input-and-feedback","title":"Input and feedback","url":"https://gamemechanics.pro/en/lessons/input-and-feedback/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/lesson/input-and-feedback.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/lesson/input-and-feedback.md"}],"placements":[{"catalogId":"voice-audio","id":"family-01","title":"Voice and sound","url":"https://gamemechanics.pro/en/mechanics/voice-audio/#family-01","categoryIds":["speech"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Direct voice commands","description":"The player speaks a command specifying an action and target. The game recognizes the intent, executes the order and shows the result.","image":{"src":"images/mechanics/interface-there-came-echo-06.webp","width":1440,"height":810,"game":"There Came an Echo","sourceUrl":"https://store.steampowered.com/app/319740/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/319740/ss_61fbbe3a716ef02ceb0e802efa846a20b39d8a2c.1920x1080.jpg?t=1568690498","credit":"Iridium Studios / Iridium Studios","rights":"© Iridium Studios / Iridium Studios. Publisher-distributed Steam screenshot. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"There Came an Echo: squad orders and the ALPHA 5 waypoint","alt":"There Came an Echo: squad orders and the ALPHA 5 waypoint","markers":[{"x":48,"y":45,"label":"MOVE TO ALPHA 5 specifies an action and a named target"}]},"tips":["Confirm recognized commands before dangerous or irreversible actions."],"examples":[{"title":"There Came an Echo","url":"https://store.steampowered.com/app/319740/"}]}},"endsAt":null,"provenance":"Original taxonomy adapted from user-selected design discussions; linked sources support specific examples, not the whole classification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/voice-audio"}}