{"schemaVersion":1,"record":{"key":"mechanic/visual-novel--family-14","type":"mechanic","id":"visual-novel--family-14","lang":"en","title":"Economy and management","summary":"Allocation of funds, management of resources, and execution of orders link the narrative to economic decisions.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/visual-novel--family-14/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/visual-novel--family-14.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/visual-novel--family-14.md","aliases":[],"tags":["Visual novels","Hybrid systems"],"sourceIds":["source-eb07faa8e8b2ef2d"],"sources":[{"id":"source-eb07faa8e8b2ef2d","title":"VA-11 Hall-A: Cyberpunk Bartender Action","url":"https://store.steampowered.com/app/447530/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Allocation of funds, management of resources, and execution of orders link the narrative to economic decisions."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-14-variants\"></a>\n\n- Personal budget. Type: Hybrid systems. Rule: Purchases and income compete with obligatory expenses. <a id=\"variant-vn-136\"></a>\n- Earning money through classes. Type: Hybrid systems. Rule: Work brings resources and consumes time or effort. <a id=\"variant-vn-137\"></a>\n- Shopping with a story effect. Type: Hybrid systems. Rule: An acquisition opens the stage, improves a condition, or creates an opportunity... <a id=\"variant-vn-138\"></a>\n- Debts and obligatory payments. Type: Hybrid systems. Rule: It is necessary to collect the resource by the deadline, otherwise the conditions of the story will change. <a id=\"variant-vn-139\"></a>\n- Establishment management. Type: Hybrid systems. Rule: Decisions about assortment, prices and work affect the resource and story outcome. <a id=\"variant-vn-140\"></a>\n- Assigning NPCs to tasks. Type: Hybrid systems. Rule: Participants carry out assignments depending on their abilities and availability. <a id=\"variant-vn-141\"></a>\n- Development of common space. Type: Hybrid systems. Rule: Upgrading your home, base or settlement unlocks actions and events. <a id=\"variant-vn-142\"></a>\n- Inventory shortages and distribution. Type: Hybrid systems. Rule: Limited resources are distributed among tasks and participants. <a id=\"variant-vn-143\"></a>"},{"id":"context","title":"Context and limits","body":"Author's working classification for designing games and interactions. Options can overlap and combine; the list is not a generally accepted standard or proven exhaustive list. Application examples are conditional unless a specific verifiable observation is indicated nearby. Sources support individual techniques and technical limitations."}],"relations":[],"placements":[{"catalogId":"visual-novel","id":"family-14","title":"Visual novels","url":"https://gamemechanics.pro/en/mechanics/visual-novel/#family-14","categoryIds":["section-2"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Economy and management","description":"Allocation of funds, management of resources, and execution of orders link the narrative to economic decisions.","image":{"src":"images/mechanics/narrative-va11halla-06.webp","width":1280,"height":720,"game":"VA-11 Hall-A: Cyberpunk Bartender Action","sourceUrl":"https://store.steampowered.com/app/447530/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/447530/ss_05b306a3ad5e6856f90b28a549936716fafed80c.1920x1080.jpg?t=1730740610","credit":"Sukeban Games / Ysbryd Games / PLAYISM","rights":"© Sukeban Games / Ysbryd Games / PLAYISM. All rights reserved.","caption":"Income and spending are tied to Jill’s personal story","alt":"Income and spending are tied to Jill’s personal story","markers":[{"x":84,"y":92,"label":"Funds shows money available before the required payment"}]},"tips":["Show mandatory expenses before an irreversible purchase."],"examples":[{"title":"VA-11 Hall-A: Cyberpunk Bartender Action","url":"https://store.steampowered.com/app/447530/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/visual-novel"}}