{"schemaVersion":1,"record":{"key":"mechanic/visual-novel--family-06","type":"mechanic","id":"visual-novel--family-06","lang":"en","title":"Character development and state","summary":"The characteristics, skills and internal state of the hero determine the possibilities and consequences of his decisions.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/visual-novel--family-06/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/visual-novel--family-06.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/visual-novel--family-06.md","aliases":[],"tags":["Visual novels","Mechanics"],"sourceIds":["source-ef37a96d5c170324"],"sources":[{"id":"source-ef37a96d5c170324","title":"GNOSIA","url":"https://store.steampowered.com/app/1608290/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The characteristics, skills and internal state of the hero determine the possibilities and consequences of his decisions."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-06-variants\"></a>\n\n- Character creation. Type: Mechanics. Rule: Origin, role or starting traits change game options. <a id=\"variant-vn-058\"></a>\n- Distribution of characteristics. Type: Mechanics. Rule: The player determines the hero's strengths and weaknesses. <a id=\"variant-vn-059\"></a>\n- Skills training. Type: Mechanics. Rule: Classes increase parameters and open up ways to solve situations. <a id=\"variant-vn-060\"></a>\n- Choosing a specialization. Type: Mechanics. Rule: Development of one area limits investment in others. <a id=\"variant-vn-061\"></a>\n- Features, advantages and disadvantages. Type: Mechanics. Rule: Persistent features change the conditions of action and the available content. <a id=\"variant-vn-062\"></a>\n- Mood as a modifier. Type: Mechanics. Rule: Emotional state affects learning, testing or communication. <a id=\"variant-vn-063\"></a>\n- Stress and recovery. Type: Mechanics. Rule: Load creates restrictions, and rest restores opportunities. <a id=\"variant-vn-064\"></a>\n- Health and injury. Type: Mechanics. Rule: Physical condition influences actions and further events. <a id=\"variant-vn-065\"></a>\n- State of perception. Type: Mechanics. Rule: Fatigue, fear, or another effect changes the information and options available to the player. <a id=\"variant-vn-066\"></a>\n- Equipment with effects. Type: Mechanics. Rule: Clothing and equipment change parameters, reactions or access to places... <a id=\"variant-vn-067\"></a>"},{"id":"context","title":"Context and limits","body":"Author's working classification for designing games and interactions. Options can overlap and combine; the list is not a generally accepted standard or proven exhaustive list. Application examples are conditional unless a specific verifiable observation is indicated nearby. Sources support individual techniques and technical limitations."}],"relations":[],"placements":[{"catalogId":"visual-novel","id":"family-06","title":"Visual novels","url":"https://gamemechanics.pro/en/mechanics/visual-novel/#family-06","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Character development and state","description":"The characteristics, skills and internal state of the hero determine the possibilities and consequences of his decisions.","image":{"src":"images/mechanics/narrative-gnosia-08.webp","width":1440,"height":810,"game":"GNOSIA","sourceUrl":"https://store.steampowered.com/app/1608290/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1608290/ss_9a7891d1b27d6b9e763d79caeb670760f64d9ac6.1920x1080.jpg?t=1764922887","credit":"Petit Depotto / PLAYISM","rights":"© Petit Depotto / PLAYISM. All rights reserved.","caption":"Charisma and other character attributes in Gnosia","alt":"Charisma and other character attributes in Gnosia","markers":[{"x":37,"y":46,"label":"A distinct attribute affects participation in discussions"}]},"tips":["Distinguish attribute changes from relationship changes."],"examples":[{"title":"GNOSIA","url":"https://store.steampowered.com/app/1608290/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/visual-novel"}}