{"schemaVersion":1,"record":{"key":"mechanic/tactics-defense--t086","type":"mechanic","id":"tactics-defense--t086","lang":"en","title":"Territory, objective and supply-line control","summary":"Held locations provide score, resources or supply, while territorial connectivity makes bypassing an alternative to assault.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/tactics-defense--t086/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/tactics-defense--t086.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/tactics-defense--t086.md","aliases":["Territory and objective control"],"tags":["Tactics and defense","Mechanics and variants"],"sourceIds":["source-32d0598945d8807a","source-b54708865da94776"],"sources":[{"id":"source-32d0598945d8807a","title":"OpenRA","url":"https://www.openra.net/","verifiedAt":null},{"id":"source-b54708865da94776","title":"WARNO","url":"https://store.steampowered.com/app/1611600/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Held locations provide score, resources or supply, while territorial connectivity makes bypassing an alternative to assault."},{"id":"variants","title":"Variants","body":"### Mechanic variants\n\n<a id=\"t086-variants\"></a>\n\n- Capture requires uninterrupted presence. <a id=\"t086-v1\"></a>\n- A supply line connects an objective to its base. <a id=\"t086-v2\"></a>\n- Neutralization interrupts income without full capture. <a id=\"t086-v3\"></a>\n- Multiple objectives require splitting forces. <a id=\"t086-v4\"></a>"},{"id":"example","title":"Design example","body":"A flanking squad cuts a road and deprives a fortified objective of reinforcements.\n\nPrototype check: Test whether players can identify the specific broken connection that disabled an objective's income or supply."},{"id":"context","title":"Context and limits","body":"Tactics and defense turn positioning, action order and preparation into limited resources. Each overview separates player actions, state changes and alternative rules. Examples are hypothetical design scenarios, not claims about a named game. A prototype check states an observable question for the next iteration. Existing detailed references remain separately linked from the direction map."}],"relations":[],"placements":[{"catalogId":"tactics-defense","id":"t086","title":"Tactics and defense","url":"https://gamemechanics.pro/en/mechanics/tactics-defense/#t086","categoryIds":["mechanics"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Territory and objective control","description":"Held locations provide score, resources or supply, while territorial connectivity makes bypassing an alternative to assault.","image":{"src":"images/mechanics/strategy-warno-01.webp","width":1440,"height":810,"game":"WARNO","sourceUrl":"https://store.steampowered.com/app/1611600/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1611600/ss_02c2e9a85772cd372e17949abb7bd22e34b98d80.1920x1080.jpg?t=1787123302","credit":"Eugen Systems / Eugen Systems","rights":"© Eugen Systems / Eugen Systems. All rights reserved.","caption":"Colored zones show control of map sectors","alt":"Colored zones show control of map sectors","markers":[{"x":26,"y":54,"label":"The blue ALPHA zone marks a controlled sector"},{"x":73,"y":23,"label":"Red zones mark enemy sectors"}]},"tips":["Explain which presence holds an objective and when its owner changes."],"examples":[{"title":"WARNO","url":"https://store.steampowered.com/app/1611600/"}]}},"endsAt":null,"provenance":"Original bilingual editorial overviews authored for gamemechanics.pro on 2026-10-20 and reviewed on 2026-10-21. Scenarios are hypothetical design examples; prototype checks describe work to perform, not completed playtests. Primary sources support the stated techniques and implementation context, not every proposed variant.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/tactics-defense"}}