{"schemaVersion":1,"record":{"key":"mechanic/tabletop-systems--t177","type":"mechanic","id":"tabletop-systems--t177","lang":"en","title":"Drafting and shared offers","summary":"Drafting distributes elements through sequential selection: taking an item improves one participant and removes an option from others.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/tabletop-systems--t177/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/tabletop-systems--t177.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/tabletop-systems--t177.md","aliases":[],"tags":["Cards, dice and tabletop mechanics","Mechanics and variants"],"sourceIds":["source-eceba0e40b661634","source-1701f69d697ae522","source-47abf1540e1a7d72"],"sources":[{"id":"source-eceba0e40b661634","title":"PuzzleScript: Rules","url":"https://www.puzzlescript.net/Documentation/rules.html","verifiedAt":null},{"id":"source-1701f69d697ae522","title":"Wizards of the Coast: Magic rules","url":"https://magic.wizards.com/en/rules","verifiedAt":null},{"id":"source-47abf1540e1a7d72","title":"Wingspan","url":"https://store.steampowered.com/app/1054490/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Drafting distributes elements through sequential selection: taking an item improves one participant and removes an option from others."},{"id":"variants","title":"Variants","body":"### Mechanic variants\n\n<a id=\"t177-variants\"></a>\n\n- Passing packs change offers after each selection. <a id=\"t177-v1\"></a>\n- Open rows display a shared public offer. <a id=\"t177-v2\"></a>\n- Snake order compensates for first-pick advantage. <a id=\"t177-v3\"></a>\n- Bans remove a dangerous option instead of gaining one. <a id=\"t177-v4\"></a>"},{"id":"example","title":"Design example","body":"A player takes a fitting card and leaves a rival to choose between incompatible strategies.\n\nPrototype check: Test full offer circulation, simultaneous-pick conflicts and useful options for the final participant."},{"id":"context","title":"Context and limits","body":"Tabletop mechanisms allocate limited actions and hidden information through cards, dice, positions and commitments. Each overview separates player actions, state changes and alternative rules. Examples are hypothetical design scenarios, not claims about a named game. A prototype check states an observable question for the next iteration. Existing detailed references remain separately linked from the direction map."}],"relations":[],"placements":[{"catalogId":"tabletop-systems","id":"t177","title":"Cards, dice and tabletop mechanics","url":"https://gamemechanics.pro/en/mechanics/tabletop-systems/#t177","categoryIds":["mechanics"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Drafting and shared offers","description":"Drafting distributes elements through sequential selection: taking an item improves one participant and removes an option from others.","image":{"src":"images/mechanics/general-wingspan-00.webp","width":1440,"height":810,"game":"Wingspan","sourceUrl":"https://store.steampowered.com/app/1054490/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1054490/ss_1b94d6aaf9550715516a0f28a5cfcb76d48cf367.1920x1080.jpg?t=1789657608","credit":"Monster Couch / Monster Couch / Stonemaier Games / indienova","rights":"Game imagery © its respective rights holders. Publisher-distributed screenshot from Steam; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"A shared bird-card row offers a choice","alt":"A shared bird-card row offers a choice","markers":[{"x":44,"y":32,"label":"The face-up offer provides several available cards"},{"x":49,"y":77,"label":"The player’s cards preserve the personal choice context"}]},"tips":["Show that a chosen item leaves the shared offer."],"examples":[{"title":"Wingspan","url":"https://store.steampowered.com/app/1054490/"}]}},"endsAt":null,"provenance":"Original bilingual editorial overviews authored for gamemechanics.pro on 2026-10-20 and reviewed on 2026-10-21. Scenarios are hypothetical design examples; prototype checks describe work to perform, not completed playtests. Primary sources support the stated techniques and implementation context, not every proposed variant.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/tabletop-systems"}}