{"schemaVersion":1,"record":{"key":"mechanic/sports-mastery--t155","type":"mechanic","id":"sports-mastery--t155","lang":"en","title":"Bowling, darts and throwing","summary":"Throwing connects direction preparation, release timing and force allocation, scoring where the trajectory ends.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/sports-mastery--t155/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/sports-mastery--t155.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/sports-mastery--t155.md","aliases":[],"tags":["Sports and physical mastery","Mechanics and variants"],"sourceIds":["source-8cc54cd9f9a5c8e8","source-79d28c5e5e2654d3"],"sources":[{"id":"source-8cc54cd9f9a5c8e8","title":"Godot: Physics introduction","url":"https://docs.godotengine.org/en/stable/tutorials/physics/physics_introduction.html","verifiedAt":null},{"id":"source-79d28c5e5e2654d3","title":"Premium Bowling","url":"https://store.steampowered.com/app/898580/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Throwing connects direction preparation, release timing and force allocation, scoring where the trajectory ends."},{"id":"variants","title":"Variants","body":"### Mechanic variants\n\n<a id=\"t155-variants\"></a>\n\n- Aiming sets an intended throw line. <a id=\"t155-v1\"></a>\n- Release timing fixes force application. <a id=\"t155-v2\"></a>\n- Spread reflects chosen execution difficulty. <a id=\"t155-v3\"></a>\n- Series allow adjusting the next attempt. <a id=\"t155-v4\"></a>"},{"id":"example","title":"Design example","body":"A player lowers the next throw's force after overshooting while keeping the successful direction.\n\nPrototype check: Test identical-input repeatability and separately communicate random spread when it is part of the rules."},{"id":"context","title":"Context and limits","body":"Sports mechanics connect execution precision to space, participant state and understandable scoring conditions. Each overview separates player actions, state changes and alternative rules. Examples are hypothetical design scenarios, not claims about a named game. A prototype check states an observable question for the next iteration. Existing detailed references remain separately linked from the direction map."}],"relations":[{"type":"uses","direction":"outgoing","label":"Sources in the selection","key":"resource/godot-physics","title":"Godot: physics introduction","url":"https://gamemechanics.pro/en/resources/#resource-godot-physics","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/resource/godot-physics.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/resource/godot-physics.md"}],"placements":[{"catalogId":"sports-mastery","id":"t155","title":"Sports and physical mastery","url":"https://gamemechanics.pro/en/mechanics/sports-mastery/#t155","categoryIds":["mechanics"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Bowling, darts and throwing","description":"Throwing connects direction preparation, release timing and force allocation, scoring where the trajectory ends.","image":{"src":"images/mechanics/general-premium-bowling-00.webp","width":1440,"height":810,"game":"Premium Bowling","sourceUrl":"https://store.steampowered.com/app/898580/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/898580/9aedc8adf43e6024489b32d11627ec9f6a79539c/ss_9aedc8adf43e6024489b32d11627ec9f6a79539c.1920x1080.jpg?t=1783075097","credit":"Sadetta / Sadetta","rights":"Game imagery © its respective rights holders. Publisher-distributed screenshot from Steam; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"A bowling ball is aimed down the lane toward the pins","alt":"A bowling ball is aimed down the lane toward the pins","markers":[{"x":55,"y":60,"label":"The lane defines the throw’s direction and boundaries"},{"x":52,"y":89,"label":"The ball is held before release"}]},"tips":["Connect the result to direction, release timing and spin."],"examples":[{"title":"Premium Bowling","url":"https://store.steampowered.com/app/898580/"}]}},"endsAt":null,"provenance":"Original bilingual editorial overviews authored for gamemechanics.pro on 2026-10-20 and reviewed on 2026-10-21. Scenarios are hypothetical design examples; prototype checks describe work to perform, not completed playtests. Primary sources support the stated techniques and implementation context, not every proposed variant.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/sports-mastery"}}