{"schemaVersion":1,"record":{"key":"mechanic/shared-family-63","type":"mechanic","id":"shared-family-63","lang":"en","title":"Turns, random tools and action-set management","summary":"Turns, cards or random tools define available actions; players choose their order and use.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/shared-family-63/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/shared-family-63.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/shared-family-63.md","aliases":["Turns and available actions"],"tags":["Children’s games","Goals, constraints and progression","Educational games"],"sourceIds":["source-7f09c8a736762f4f"],"sources":[{"id":"source-7f09c8a736762f4f","title":"Slay the Spire","url":"https://www.megacrit.com/press-kits/slay-the-spire/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Take turns"},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"family-63-branch-1\"></a>\n\n- Take turns <a id=\"family-63-variant-1\"></a>\n- Roll dice and move <a id=\"family-63-variant-2\"></a>\n- Draw task cards <a id=\"family-63-variant-3\"></a>\n- Choose from an open set <a id=\"family-63-variant-4\"></a>\n- Collect card sets <a id=\"family-63-variant-5\"></a>\n- Build decks <a id=\"family-63-variant-6\"></a>\n- Use card combinations <a id=\"family-63-variant-7\"></a>\n- Place pieces to select actions <a id=\"family-63-variant-8\"></a>\n- Wager tokens on predictions <a id=\"family-63-variant-9\"></a>\n- Change available actions <a id=\"family-63-variant-10\"></a>\n- Exchange turns for information <a id=\"family-63-variant-11\"></a>\n- Make hidden simultaneous choices <a id=\"family-63-variant-12\"></a>"},{"id":"example","title":"Design example","body":"Select tool cards to solve a problem with limited turns."},{"id":"context","title":"Context and limits","body":"An action map for children’s digital, board, active and mixed games. An instructional goal is optional: children can invent stories, explore toys, compete or enjoy play itself. Select age suitability, reading demands, controls and pace separately; different implementations can suit different ages. Learning tasks and instructional support have their own reference."},{"id":"context-education","title":"Context: Educational games","body":"A mechanic map for games with explicit learning goals, from first encounters with a topic to professional practice. It covers children, teenagers and adults; choose subject, difficulty, context and controls for the learner. Player actions, subject content, instructional support and assessment are distinct layers. Scores and game completion alone do not establish mastery or skill transfer."}],"relations":[],"placements":[{"catalogId":"children","id":"family-63","title":"Children’s games","url":"https://gamemechanics.pro/en/mechanics/children/#family-63","categoryIds":["progress"]},{"catalogId":"education","id":"family-63","title":"Educational games","url":"https://gamemechanics.pro/en/mechanics/education/#family-63","categoryIds":["progress"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Turns and available actions","description":"Turns, cards or random tools define available actions; players choose their order and use.","image":{"src":"images/mechanics/slay-the-spire-battle.webp","width":1440,"height":810,"game":"Slay the Spire","sourceUrl":"https://www.megacrit.com/press-kits/slay-the-spire/","originalUrl":"https://www.megacrit.com/images/ss8.jpg","credit":"Mega Crit","rights":"© Mega Crit. All rights reserved.","caption":"Card cost and available energy","alt":"Slay the Spire: one energy remains on the left and the selected card costs one energy.","markers":[{"x":11,"y":82,"label":"Energy remaining this turn"},{"x":43,"y":63,"label":"The selected card’s cost"}]},"tips":["Show action order and the tools available during the turn."],"examples":[{"title":"Slay the Spire","url":"https://www.megacrit.com/press-kits/slay-the-spire/"}]}},"endsAt":null,"provenance":"Play-focused selection adapted from the original children-education taxonomy, with original editorial additions dated 2026-10-20. Developer sources support specific examples, not the entire classification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/children"}}