{"schemaVersion":1,"record":{"key":"mechanic/shared-family-35","type":"mechanic","id":"shared-family-35","lang":"en","title":"Physical and mixed interactions","summary":"A physical object, card or tool connects to a digital action. The player manipulates a real-world object and sees the screen result.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/shared-family-35/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/shared-family-35.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/shared-family-35.md","aliases":["Tangible and mixed interactions"],"tags":["Children’s games","Action, construction and control","Educational games"],"sourceIds":["source-ee9f12adfc1daf72"],"sources":[{"id":"source-ee9f12adfc1daf72","title":"MagBoard prototype / Calculator","url":"https://arxiv.org/abs/1605.00284","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Play with physical cards"},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"family-35-branch-1\"></a>\n\n- Play with physical cards <a id=\"family-35-variant-1\"></a>\n- Build with real blocks <a id=\"family-35-variant-2\"></a>\n- Count tokens and pieces <a id=\"family-35-variant-3\"></a>\n- Use tactile materials <a id=\"family-35-variant-4\"></a>\n- Control physical robots <a id=\"family-35-variant-5\"></a>\n- Link object tags to digital scenes <a id=\"family-35-variant-6\"></a>\n- Complete off-screen tasks <a id=\"family-35-variant-7\"></a>\n- Photograph found objects <a id=\"family-35-variant-8\"></a>\n- Use augmented reality <a id=\"family-35-variant-9\"></a>\n- Combine boards and apps <a id=\"family-35-variant-10\"></a>\n- Use real measuring tools <a id=\"family-35-variant-11\"></a>\n- Change physical objects and observe digital results <a id=\"family-35-variant-12\"></a>"},{"id":"example","title":"Design example","body":"Build a real tower and compare it with an app plan."},{"id":"context","title":"Context and limits","body":"An action map for children’s digital, board, active and mixed games. An instructional goal is optional: children can invent stories, explore toys, compete or enjoy play itself. Select age suitability, reading demands, controls and pace separately; different implementations can suit different ages. Learning tasks and instructional support have their own reference."},{"id":"context-education","title":"Context: Educational games","body":"A mechanic map for games with explicit learning goals, from first encounters with a topic to professional practice. It covers children, teenagers and adults; choose subject, difficulty, context and controls for the learner. Player actions, subject content, instructional support and assessment are distinct layers. Scores and game completion alone do not establish mastery or skill transfer."}],"relations":[],"placements":[{"catalogId":"children","id":"family-35","title":"Children’s games","url":"https://gamemechanics.pro/en/mechanics/children/#family-35","categoryIds":["action"]},{"catalogId":"education","id":"family-35","title":"Educational games","url":"https://gamemechanics.pro/en/mechanics/education/#family-35","categoryIds":["action"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Tangible and mixed interactions","description":"A physical object, card or tool connects to a digital action. The player manipulates a real-world object and sees the screen result.","image":{"src":"images/mechanics/sensor-magboard-photo.webp","width":709,"height":651,"game":"MagBoard prototype / Calculator","sourceUrl":"https://arxiv.org/abs/1605.00284","originalUrl":"https://arxiv.org/pdf/1605.00284","credit":"Heba Abdelnasser, Moustafa Youssef and Khaled A. Harras","rights":"Photo from the authors’ MagBoard paper, arXiv:1605.00284, PDF page 2. Third-party application imagery retains its own rights. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"MagBoard: a printed overlay and the resulting calculator input","alt":"MagBoard: a printed overlay and the resulting calculator input","markers":[{"x":54,"y":57,"label":"A magnet over a cell selects the corresponding command"}]},"tips":["Show the recognized physical object and the action it triggered."],"examples":[{"title":"MagBoard prototype / Calculator","url":"https://arxiv.org/abs/1605.00284"}]}},"endsAt":null,"provenance":"Play-focused selection adapted from the original children-education taxonomy, with original editorial additions dated 2026-10-20. Developer sources support specific examples, not the entire classification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/children"}}