{"schemaVersion":1,"record":{"key":"mechanic/shared-family-07","type":"mechanic","id":"shared-family-07","lang":"en","title":"Memory and reconstruction","summary":"The player memorizes information or object positions and recalls them after concealment, a delay or a distracting action.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/shared-family-07/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/shared-family-07.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/shared-family-07.md","aliases":["Memory and recall"],"tags":["Children’s games","Perception, attention and information","Educational games"],"sourceIds":["source-2d319d48a3e49f54"],"sources":[{"id":"source-2d319d48a3e49f54","title":"Human Benchmark","url":"https://humanbenchmark.com/tests/chimp","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Turn over matching cards"},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"family-07-branch-1\"></a>\n\n- Turn over matching cards <a id=\"family-07-variant-1\"></a>\n- Repeat a sequence <a id=\"family-07-variant-2\"></a>\n- Restore object positions <a id=\"family-07-variant-3\"></a>\n- Recall a vanished object <a id=\"family-07-variant-4\"></a>\n- Recall a changed object <a id=\"family-07-variant-5\"></a>\n- Repeat a route <a id=\"family-07-variant-6\"></a>\n- Retain multistep instructions <a id=\"family-07-variant-7\"></a>\n- Recall after a distracting task <a id=\"family-07-variant-8\"></a>\n- Reproduce without a model <a id=\"family-07-variant-9\"></a>\n- Reconstruct observations in another form <a id=\"family-07-variant-10\"></a>"},{"id":"example","title":"Design example","body":"Remember an order and assemble it after the list disappears."},{"id":"context","title":"Context and limits","body":"An action map for children’s digital, board, active and mixed games. An instructional goal is optional: children can invent stories, explore toys, compete or enjoy play itself. Select age suitability, reading demands, controls and pace separately; different implementations can suit different ages. Learning tasks and instructional support have their own reference."},{"id":"context-education","title":"Context: Educational games","body":"A mechanic map for games with explicit learning goals, from first encounters with a topic to professional practice. It covers children, teenagers and adults; choose subject, difficulty, context and controls for the learner. Player actions, subject content, instructional support and assessment are distinct layers. Scores and game completion alone do not establish mastery or skill transfer."}],"relations":[],"placements":[{"catalogId":"children","id":"family-07","title":"Children’s games","url":"https://gamemechanics.pro/en/mechanics/children/#family-07","categoryIds":["perception"]},{"catalogId":"education","id":"family-07","title":"Educational games","url":"https://gamemechanics.pro/en/mechanics/education/#family-07","categoryIds":["perception"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Memory and recall","description":"The player memorizes information or object positions and recalls them after concealment, a delay or a distracting action.","image":{"src":"images/mechanics/learning-human-benchmark-chimp.webp","width":1280,"height":588,"game":"Human Benchmark","sourceUrl":"https://humanbenchmark.com/tests/chimp","originalUrl":"https://humanbenchmark.com/tests/chimp","credit":"Human Benchmark; public test capture, 2026-10-22","rights":"© Human Benchmark. Actual unsigned test session captured 2026-10-22. Cropped to the application header and task area; advertising outside the task omitted. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"Human Benchmark: five numbers before concealment on the first click","alt":"Human Benchmark: five numbers before concealment on the first click","markers":[{"x":75,"y":24,"label":"Memorize positions before the numbers are hidden"}]},"tips":["Separate presentation time from the recall stage."],"examples":[{"title":"Human Benchmark","url":"https://humanbenchmark.com/tests/chimp"}]}},"endsAt":null,"provenance":"Play-focused selection adapted from the original children-education taxonomy, with original editorial additions dated 2026-10-20. Developer sources support specific examples, not the entire classification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/children"}}