{"schemaVersion":1,"record":{"key":"mechanic/settlement-management--t102","type":"mechanic","id":"settlement-management--t102","lang":"en","title":"Schedules, queues and service","summary":"Queues connect task arrivals to worker availability; scheduling allocates limited time slots in advance.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/settlement-management--t102/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/settlement-management--t102.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/settlement-management--t102.md","aliases":[],"tags":["Organization and settlement management","Mechanics and variants"],"sourceIds":["source-96be186d8ada50a0","source-206bf695fe1f431c"],"sources":[{"id":"source-96be186d8ada50a0","title":"Factorio: Content","url":"https://www.factorio.com/game/content","verifiedAt":null},{"id":"source-206bf695fe1f431c","title":"Two Point Hospital","url":"https://store.steampowered.com/app/535930/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Queues connect task arrivals to worker availability; scheduling allocates limited time slots in advance."},{"id":"variants","title":"Variants","body":"### Mechanic variants\n\n<a id=\"t102-variants\"></a>\n\n- Arrival queues preserve request order. <a id=\"t102-v1\"></a>\n- Appointments reserve time before a client arrives. <a id=\"t102-v2\"></a>\n- Priority lanes serve urgent requests. <a id=\"t102-v3\"></a>\n- Switching tasks requires setup time. <a id=\"t102-v4\"></a>"},{"id":"example","title":"Design example","body":"A repair shop leaves a gap between planned bookings for an urgent breakdown.\n\nPrototype check: Test low-priority starvation and cancellation that correctly releases a reserved time slot."},{"id":"context","title":"Context and limits","body":"Organization management allocates space, time, staff and services among competing needs. Each overview separates player actions, state changes and alternative rules. Examples are hypothetical design scenarios, not claims about a named game. A prototype check states an observable question for the next iteration. Existing detailed references remain separately linked from the direction map."}],"relations":[],"placements":[{"catalogId":"settlement-management","id":"t102","title":"Organization and settlement management","url":"https://gamemechanics.pro/en/mechanics/settlement-management/#t102","categoryIds":["mechanics"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Schedules, queues and service","description":"Queues connect task arrivals to worker availability; scheduling allocates limited time slots in advance.","image":{"src":"images/mechanics/strategy-two-point-hospital-06.webp","width":1440,"height":810,"game":"Two Point Hospital","sourceUrl":"https://store.steampowered.com/app/535930/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/535930/ss_730ffaa53e8ab770853dfa900c44680bba605d6d.1920x1080.jpg?t=1763648286","credit":"Two Point Studios / SEGA","rights":"© Two Point Studios / SEGA. All rights reserved.","caption":"The waiting area is positioned beside treatment rooms","alt":"The waiting area is positioned beside treatment rooms","markers":[{"x":35,"y":72,"label":"Benches accommodate waiting patients"},{"x":42,"y":45,"label":"Access to treatment rooms uses a shared corridor"}]},"tips":["Explain who is served next and why a task is waiting."],"examples":[{"title":"Two Point Hospital","url":"https://store.steampowered.com/app/535930/"}]}},"endsAt":null,"provenance":"Original bilingual editorial overviews authored for gamemechanics.pro on 2026-10-20 and reviewed on 2026-10-21. Scenarios are hypothetical design examples; prototype checks describe work to perform, not completed playtests. Primary sources support the stated techniques and implementation context, not every proposed variant.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/settlement-management"}}