{"schemaVersion":1,"record":{"key":"mechanic/rpg-grind--pvp-progression","type":"mechanic","id":"rpg-grind--pvp-progression","lang":"en","title":"Cumulative PvP progression","summary":"Matches award experience, currency or participation marks separately from competitive skill rating.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/rpg-grind--pvp-progression/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/rpg-grind--pvp-progression.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/rpg-grind--pvp-progression.md","aliases":[],"tags":["RPG grinding","Repeatable challenges"],"sourceIds":["source-1e1cff35e7d9ee46"],"sources":[{"id":"source-1e1cff35e7d9ee46","title":"Final Fantasy XIV","url":"https://na.finalfantasyxiv.com/lodestone/playguide/pvpguide/system/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Matches award experience, currency or participation marks separately from competitive skill rating."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"pvp-progression-options\"></a>\n\n- Accumulate currency from completed matches. <a id=\"pvp-progression-option-1\"></a>\n- Advance a reward track through useful actions. <a id=\"pvp-progression-option-2\"></a>\n- Collect victory marks for a special reward. <a id=\"pvp-progression-option-3\"></a>"},{"id":"example","title":"Design example","body":"A player earns tokens for contributing to objective control even when their team loses."},{"id":"context","title":"Context and limits","body":"A systematic RPG grind reference: 110 mechanics and 330 variants in 18 sections. Four layers answer different questions: what the player repeats, what develops, how rewards arrive and what constrains the loop. It covers single-player RPGs, ARPGs, MMORPGs and adjacent management and accumulation systems. Every mechanic has an explanation, variants and a hypothetical example; coverage, combinations and verified game observations follow the catalog."}],"relations":[],"placements":[{"catalogId":"rpg-grind","id":"pvp-progression","title":"RPG grinding","url":"https://gamemechanics.pro/en/mechanics/rpg-grind/#pvp-progression","categoryIds":["challenges-collections"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Cumulative PvP progression","description":"Matches award experience, currency or participation marks separately from competitive skill rating.","image":{"src":"images/mechanics/rpg-ffxiv-pvp-system-63.webp","width":880,"height":474,"game":"Final Fantasy XIV","sourceUrl":"https://na.finalfantasyxiv.com/lodestone/playguide/pvpguide/system/","originalUrl":"https://lds-img.finalfantasyxiv.com/h/W/khuQeeKryhJ_LFXegtBKpcRYYY.jpg","credit":"Square Enix; official guide screenshot","rights":"Game imagery © its respective rights holders. Official game guide or publisher-distributed screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"A separate reward track for PvP participation","alt":"A separate reward track for PvP participation","markers":[{"x":46,"y":53,"label":"Series levels unlock a sequence of rewards"}]},"tips":["Separate participation rewards from competitive skill rating."],"examples":[{"title":"Final Fantasy XIV","url":"https://na.finalfantasyxiv.com/lodestone/playguide/pvpguide/system/"}]}},"endsAt":null,"provenance":"Original editorial RPG grind taxonomy authored for gamemechanics.pro on 2026-10-20 and expanded to cover activities, progression goals, reward rules and constraints. All original thirty family/branch/variant identities are preserved. Official developer and publisher sources support only the specifically described released-game observations; design variants and scenarios are hypothetical.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/rpg-grind"}}