{"schemaVersion":1,"record":{"key":"mechanic/rpg-grind--post-cap-progress","type":"mechanic","id":"rpg-grind--post-cap-progress","lang":"en","title":"Post-cap progression","summary":"After the main level cap, experience feeds another system. Diablo IV’s Paragon boards extend character growth; the image is from the 2024 2.0 PTR.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/rpg-grind--post-cap-progress/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/rpg-grind--post-cap-progress.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/rpg-grind--post-cap-progress.md","aliases":[],"tags":["RPG grinding","Character progression"],"sourceIds":["source-52af5253fe889d29"],"sources":[{"id":"source-52af5253fe889d29","title":"Diablo IV (2.0 PTR, 2024)","url":"https://news.blizzard.com/en-gb/article/24130178/the-2-0-ptr-what-you-need-to-know","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"After the main level track ends, experience feeds a separate long-term system without necessarily resetting the hero."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"post-cap-progress-options\"></a>\n\n- Accumulate points on a post-cap track. <a id=\"post-cap-progress-option-1\"></a>\n- Choose permanent specializations after reaching maximum level. <a id=\"post-cap-progress-option-2\"></a>\n- Develop separate endgame tracks with different goals. <a id=\"post-cap-progress-option-3\"></a>"},{"id":"example","title":"Design example","body":"At maximum level, experience unlocks extra passive-effect slots."},{"id":"context","title":"Context and limits","body":"A systematic RPG grind reference: 110 mechanics and 330 variants in 18 sections. Four layers answer different questions: what the player repeats, what develops, how rewards arrive and what constrains the loop. It covers single-player RPGs, ARPGs, MMORPGs and adjacent management and accumulation systems. Every mechanic has an explanation, variants and a hypothetical example; coverage, combinations and verified game observations follow the catalog."}],"relations":[],"placements":[{"catalogId":"rpg-grind","id":"post-cap-progress","title":"RPG grinding","url":"https://gamemechanics.pro/en/mechanics/rpg-grind/#post-cap-progress","categoryIds":["character-progression"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Post-cap progression","description":"After the main level cap, experience feeds another system. Diablo IV’s Paragon boards extend character growth; the image is from the 2024 2.0 PTR.","image":{"src":"images/mechanics/rpg-final-paragon.webp","width":1440,"height":810,"game":"Diablo IV (2.0 PTR, 2024)","sourceUrl":"https://news.blizzard.com/en-gb/article/24130178/the-2-0-ptr-what-you-need-to-know","originalUrl":"https://bnetcmsus-a.akamaihd.net/cms/page_media/2VUZCQJB505Z1724871463849.png","credit":"Blizzard Entertainment","rights":"© Blizzard Entertainment. Publisher-distributed screenshot or documentation image; all rights reserved. Excluded from portal MIT and CC BY 4.0.","caption":"Diablo IV, 2.0 PTR (2024): Paragon boards, not final UI","alt":"Diablo IV, 2.0 PTR (2024): Paragon boards, not final UI","markers":[{"x":39,"y":27,"label":"Board nodes provide another progression path after character levels"}]},"tips":["Preserve the meaning of the main cap and explain each further investment."],"examples":[{"title":"Diablo IV (2.0 PTR, 2024)","url":"https://news.blizzard.com/en-gb/article/24130178/the-2-0-ptr-what-you-need-to-know"}]}},"endsAt":null,"provenance":"Original editorial RPG grind taxonomy authored for gamemechanics.pro on 2026-10-20 and expanded to cover activities, progression goals, reward rules and constraints. All original thirty family/branch/variant identities are preserved. Official developer and publisher sources support only the specifically described released-game observations; design variants and scenarios are hypothetical.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/rpg-grind"}}