{"schemaVersion":1,"record":{"key":"mechanic/rpg-grind--new-game-plus","type":"mechanic","id":"rpg-grind--new-game-plus","lang":"en","title":"New Game Plus","summary":"Replay preserves specified progress. FFXIV’s New Game+ variant replays unlocked story chapters without resetting the character or repeating quest rewards.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/rpg-grind--new-game-plus/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/rpg-grind--new-game-plus.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/rpg-grind--new-game-plus.md","aliases":[],"tags":["RPG grinding","Collections and metaprogression"],"sourceIds":["source-b8449cde047f4282"],"sources":[{"id":"source-b8449cde047f4282","title":"Final Fantasy XIV","url":"https://na.finalfantasyxiv.com/lodestone/topics/detail/3a23a8ba13b2c4152681ec4fa5716915b851002f","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"A completed campaign restarts with specified progression carryover and changed conditions."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"new-game-plus-options\"></a>\n\n- Carry some equipment into a new cycle. <a id=\"new-game-plus-option-1\"></a>\n- Unlock new difficulties after the ending. <a id=\"new-game-plus-option-2\"></a>\n- Collect mutually exclusive outcomes across playthroughs. <a id=\"new-game-plus-option-3\"></a>"},{"id":"example","title":"Design example","body":"A hero retains skills but restarts with tougher encounters and new rewards."},{"id":"context","title":"Context and limits","body":"A systematic RPG grind reference: 110 mechanics and 330 variants in 18 sections. Four layers answer different questions: what the player repeats, what develops, how rewards arrive and what constrains the loop. It covers single-player RPGs, ARPGs, MMORPGs and adjacent management and accumulation systems. Every mechanic has an explanation, variants and a hypothetical example; coverage, combinations and verified game observations follow the catalog."}],"relations":[],"placements":[{"catalogId":"rpg-grind","id":"new-game-plus","title":"RPG grinding","url":"https://gamemechanics.pro/en/mechanics/rpg-grind/#new-game-plus","categoryIds":["collection-metaprogression"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"New Game Plus","description":"Replay preserves specified progress. FFXIV’s New Game+ variant replays unlocked story chapters without resetting the character or repeating quest rewards.","image":{"src":"images/mechanics/rpg-final-newgame.webp","width":530,"height":298,"game":"Final Fantasy XIV","sourceUrl":"https://na.finalfantasyxiv.com/lodestone/topics/detail/3a23a8ba13b2c4152681ec4fa5716915b851002f","originalUrl":"https://img.finalfantasyxiv.com/t/3a23a8ba13b2c4152681ec4fa5716915b851002f_8.png?1573113797","credit":"Square Enix","rights":"© Square Enix. Publisher-distributed screenshot or documentation image; all rights reserved. Excluded from portal MIT and CC BY 4.0.","caption":"FFXIV New Game+: choosing an already unlocked story chapter","alt":"FFXIV New Game+: choosing an already unlocked story chapter","markers":[{"x":41,"y":43,"label":"The player selects a story chapter to replay"}]},"tips":["Before replay, explain what carries over, what resets and whether rewards repeat."],"examples":[{"title":"Final Fantasy XIV","url":"https://na.finalfantasyxiv.com/lodestone/topics/detail/3a23a8ba13b2c4152681ec4fa5716915b851002f"}]}},"endsAt":null,"provenance":"Original editorial RPG grind taxonomy authored for gamemechanics.pro on 2026-10-20 and expanded to cover activities, progression goals, reward rules and constraints. All original thirty family/branch/variant identities are preserved. Official developer and publisher sources support only the specifically described released-game observations; design variants and scenarios are hypothetical.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/rpg-grind"}}