{"schemaVersion":1,"record":{"key":"mechanic/rpg-grind--map-completion","type":"mechanic","id":"rpg-grind--map-completion","lang":"en","title":"Map and region completion","summary":"The player gradually reveals locations and records discoveries. The map shows where tasks, resources or unexplored areas remain.","updatedAt":"2026-10-21","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/rpg-grind--map-completion/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/rpg-grind--map-completion.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/rpg-grind--map-completion.md","aliases":["Map completion"],"tags":["RPG grinding","World, community and account"],"sourceIds":["source-df9ed2d1b2e7ac06"],"sources":[{"id":"source-df9ed2d1b2e7ac06","title":"Spiritfarer","url":"https://thunderlotusgames.com/press-kits/spiritfarer-press-kit/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The player completes exploration locations and earns rewards for regional coverage."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"map-completion-options\"></a>\n\n- Discover all points of interest. <a id=\"map-completion-option-1\"></a>\n- Complete local objectives for completion percentage. <a id=\"map-completion-option-2\"></a>\n- Repeat exploration on a new character when permitted. <a id=\"map-completion-option-3\"></a>"},{"id":"example","title":"Design example","body":"A map tracks shrines, vistas and caves toward a regional reward chest."},{"id":"context","title":"Context and limits","body":"A systematic RPG grind reference: 110 mechanics and 330 variants in 18 sections. Four layers answer different questions: what the player repeats, what develops, how rewards arrive and what constrains the loop. It covers single-player RPGs, ARPGs, MMORPGs and adjacent management and accumulation systems. Every mechanic has an explanation, variants and a hypothetical example; coverage, combinations and verified game observations follow the catalog."}],"relations":[],"placements":[{"catalogId":"rpg-grind","id":"map-completion","title":"RPG grinding","url":"https://gamemechanics.pro/en/mechanics/rpg-grind/#map-completion","categoryIds":["world-social-progress"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-21","title":"Map completion","description":"The player gradually reveals locations and records discoveries. The map shows where tasks, resources or unexplored areas remain.","image":{"src":"images/mechanics/spiritfarer-map.webp","width":1440,"height":810,"game":"Spiritfarer","sourceUrl":"https://thunderlotusgames.com/press-kits/spiritfarer-press-kit/","originalUrl":"https://thunderlotusgames.com/wp-content/uploads/2023/10/Spiritfarer-SCREENSHOTS-05.jpg","credit":"Thunder Lotus","rights":"© Thunder Lotus. All rights reserved.","caption":"A discovered area and its resources","alt":"Spiritfarer: the map highlights Gurenu Fields and lists discovered resources, including sheep, oak logs and strawberries.","markers":[{"x":43,"y":46,"label":"A list of discoveries in the area"},{"x":15,"y":72,"label":"Other marked locations"}]},"tips":["Match completion markers to the area’s actual requirements.","Distinguish required tasks from optional discoveries."],"examples":[{"title":"Spiritfarer","url":"https://thunderlotusgames.com/press-kits/spiritfarer-press-kit/"}]}},"endsAt":null,"provenance":"Original editorial RPG grind taxonomy authored for gamemechanics.pro on 2026-10-20 and expanded to cover activities, progression goals, reward rules and constraints. All original thirty family/branch/variant identities are preserved. Official developer and publisher sources support only the specifically described released-game observations; design variants and scenarios are hypothetical.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/rpg-grind"}}