{"schemaVersion":1,"record":{"key":"mechanic/rpg-grind--item-base-hunting","type":"mechanic","id":"rpg-grind--item-base-hunting","lang":"en","title":"Crafting-base hunting","summary":"The loot goal is a base with suitable inherent properties or crafting capacity.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/rpg-grind--item-base-hunting/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/rpg-grind--item-base-hunting.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/rpg-grind--item-base-hunting.md","aliases":[],"tags":["RPG grinding","Equipment acquisition"],"sourceIds":["source-9f2a915a1ac28603"],"sources":[{"id":"source-9f2a915a1ac28603","title":"Last Epoch","url":"https://store.steampowered.com/app/899770/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The loot goal is a base with suitable inherent properties or crafting capacity."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"item-base-hunting-options\"></a>\n\n- Seek a suitable base type and level. <a id=\"item-base-hunting-option-1\"></a>\n- Collect bases with desired sockets. <a id=\"item-base-hunting-option-2\"></a>\n- Select bases by remaining upgrade capacity. <a id=\"item-base-hunting-option-3\"></a>"},{"id":"example","title":"Design example","body":"The player seeks a light blade with three sockets for a custom rune combination."},{"id":"context","title":"Context and limits","body":"A systematic RPG grind reference: 110 mechanics and 330 variants in 18 sections. Four layers answer different questions: what the player repeats, what develops, how rewards arrive and what constrains the loop. It covers single-player RPGs, ARPGs, MMORPGs and adjacent management and accumulation systems. Every mechanic has an explanation, variants and a hypothetical example; coverage, combinations and verified game observations follow the catalog."}],"relations":[],"placements":[{"catalogId":"rpg-grind","id":"item-base-hunting","title":"RPG grinding","url":"https://gamemechanics.pro/en/mechanics/rpg-grind/#item-base-hunting","categoryIds":["equipment-loot"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Crafting-base hunting","description":"The loot goal is a base with suitable inherent properties or crafting capacity.","image":{"src":"images/mechanics/last-epoch-forge.webp","width":1440,"height":810,"crop":{"x":0,"y":0,"width":563,"height":810},"game":"Last Epoch","sourceUrl":"https://store.steampowered.com/app/899770/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/899770/ss_2e36b4ef4b1682679932004ab95540ae2d4456f5.1920x1080.jpg?t=1792426633","credit":"Eleventh Hour Games","rights":"© Eleventh Hour Games. All rights reserved.","caption":"An item base and its remaining crafting options","alt":"An item base and its remaining crafting options","markers":[{"x":20,"y":24,"label":"The selected item provides the base for further crafting"}]},"tips":["Show an item base’s limits before rare materials are invested."],"examples":[{"title":"Last Epoch","url":"https://store.steampowered.com/app/899770/"}]}},"endsAt":null,"provenance":"Original editorial RPG grind taxonomy authored for gamemechanics.pro on 2026-10-20 and expanded to cover activities, progression goals, reward rules and constraints. All original thirty family/branch/variant identities are preserved. Official developer and publisher sources support only the specifically described released-game observations; design variants and scenarios are hypothetical.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/rpg-grind"}}