{"schemaVersion":1,"record":{"key":"mechanic/rpg-grind--class-unlocks","type":"mechanic","id":"rpg-grind--class-unlocks","lang":"en","title":"Unlocking new classes","summary":"Accumulated achievements or resources unlock new play styles rather than only raising current-class numbers.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/rpg-grind--class-unlocks/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/rpg-grind--class-unlocks.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/rpg-grind--class-unlocks.md","aliases":[],"tags":["RPG grinding","Character progression"],"sourceIds":["source-99c7e5cfabf2ba25"],"sources":[{"id":"source-99c7e5cfabf2ba25","title":"Rogue Legacy 2","url":"https://store.steampowered.com/app/1253920/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Accumulated achievements or resources unlock new play styles rather than only raising current-class numbers."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"class-unlocks-options\"></a>\n\n- Meet requirements for a new character class. <a id=\"class-unlocks-option-1\"></a>\n- Collect knowledge for a new specialization. <a id=\"class-unlocks-option-2\"></a>\n- Develop several base classes to unlock a hybrid. <a id=\"class-unlocks-option-3\"></a>"},{"id":"example","title":"Design example","body":"Victories with different elements unlock a battle-mage school."},{"id":"context","title":"Context and limits","body":"A systematic RPG grind reference: 110 mechanics and 330 variants in 18 sections. Four layers answer different questions: what the player repeats, what develops, how rewards arrive and what constrains the loop. It covers single-player RPGs, ARPGs, MMORPGs and adjacent management and accumulation systems. Every mechanic has an explanation, variants and a hypothetical example; coverage, combinations and verified game observations follow the catalog."}],"relations":[],"placements":[{"catalogId":"rpg-grind","id":"class-unlocks","title":"RPG grinding","url":"https://gamemechanics.pro/en/mechanics/rpg-grind/#class-unlocks","categoryIds":["character-progression"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Unlocking new classes","description":"Accumulated achievements or resources unlock new play styles rather than only raising current-class numbers.","image":{"src":"images/mechanics/rpg-rogue-legacy-2-03.webp","width":1440,"height":810,"game":"Rogue Legacy 2","sourceUrl":"https://store.steampowered.com/app/1253920/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1253920/ss_0371a24285fb03b09b40e595773dd243222128df.1920x1080.jpg?t=1710829748","credit":"Cellar Door Games / Cellar Door Games","rights":"© Cellar Door Games / Cellar Door Games. All rights reserved.","caption":"An available Pirate-class heir","alt":"An available Pirate-class heir","markers":[{"x":75,"y":19,"label":"The class provides a cannon and a summoned pirate ship"}]},"tips":["A class unlock should provide a new way to play as well as power."],"examples":[{"title":"Rogue Legacy 2","url":"https://store.steampowered.com/app/1253920/"}]}},"endsAt":null,"provenance":"Original editorial RPG grind taxonomy authored for gamemechanics.pro on 2026-10-20 and expanded to cover activities, progression goals, reward rules and constraints. All original thirty family/branch/variant identities are preserved. Official developer and publisher sources support only the specifically described released-game observations; design variants and scenarios are hypothetical.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/rpg-grind"}}