{"schemaVersion":1,"record":{"key":"mechanic/rpg-grind--account-unlocks","type":"mechanic","id":"rpg-grind--account-unlocks","lang":"en","title":"Account-wide unlocks","summary":"One character's achievement creates a lasting option for others, reducing repetition of an already mastered path.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/rpg-grind--account-unlocks/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/rpg-grind--account-unlocks.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/rpg-grind--account-unlocks.md","aliases":[],"tags":["RPG grinding","World, community and account"],"sourceIds":["source-342e4c8e2b4d5fc9"],"sources":[{"id":"source-342e4c8e2b4d5fc9","title":"FTL: Faster Than Light","url":"https://store.steampowered.com/app/212680/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"One character's achievement creates a lasting option for others, reducing repetition of an already mastered path."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"account-unlocks-options\"></a>\n\n- Unlock shared traversal tools and conveniences. <a id=\"account-unlocks-option-1\"></a>\n- Build a shared recipe library. <a id=\"account-unlocks-option-2\"></a>\n- Earn starting options for new characters. <a id=\"account-unlocks-option-3\"></a>"},{"id":"example","title":"Design example","body":"An unlocked glider becomes available to every character on the account."},{"id":"context","title":"Context and limits","body":"A systematic RPG grind reference: 110 mechanics and 330 variants in 18 sections. Four layers answer different questions: what the player repeats, what develops, how rewards arrive and what constrains the loop. It covers single-player RPGs, ARPGs, MMORPGs and adjacent management and accumulation systems. Every mechanic has an explanation, variants and a hypothetical example; coverage, combinations and verified game observations follow the catalog."}],"relations":[],"placements":[{"catalogId":"rpg-grind","id":"account-unlocks","title":"RPG grinding","url":"https://gamemechanics.pro/en/mechanics/rpg-grind/#account-unlocks","categoryIds":["world-social-progress"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Account-wide unlocks","description":"One character's achievement creates a lasting option for others, reducing repetition of an already mastered path.","image":{"src":"images/mechanics/broad-ftl-06.webp","width":1280,"height":720,"game":"FTL: Faster Than Light","sourceUrl":"https://store.steampowered.com/app/212680/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/212680/ss_a97ea1950b4e1a61b07c5a44cbbbb50a3c29dc27.1920x1080.jpg?t=1748969356","credit":"Subset Games / Subset Games","rights":"© Subset Games / Subset Games. All rights reserved.","caption":"Unlocked ships become available for later attempts","alt":"Unlocked ships become available for later attempts","markers":[{"x":50,"y":38,"label":"A locked ship sits beside already available starting choices"}]},"tips":["Distinguish lasting unlocks from temporary upgrades to the current character."],"examples":[{"title":"FTL: Faster Than Light","url":"https://store.steampowered.com/app/212680/"}]}},"endsAt":null,"provenance":"Original editorial RPG grind taxonomy authored for gamemechanics.pro on 2026-10-20 and expanded to cover activities, progression goals, reward rules and constraints. All original thirty family/branch/variant identities are preserved. Official developer and publisher sources support only the specifically described released-game observations; design variants and scenarios are hypothetical.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/rpg-grind"}}