{"schemaVersion":1,"record":{"key":"mechanic/roguelike--family-33","type":"mechanic","id":"roguelike--family-33","lang":"en","title":"Card roguelikes","summary":"The player progresses through battles while building a deck during the run. Random offers and limited resources require adapting to discoveries.","updatedAt":"2026-10-21","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/roguelike--family-33/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/roguelike--family-33.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/roguelike--family-33.md","aliases":["Deckbuilding roguelike"],"tags":["Roguelikes and roguelites","Mechanics catalog"],"sourceIds":["source-d5a8bf9da86c6870","source-ea407a6c37045737"],"sources":[{"id":"source-d5a8bf9da86c6870","title":"Description of Mega Crit","url":"https://store.steampowered.com/app/646570/Slay_the_Spire/","verifiedAt":null},{"id":"source-ea407a6c37045737","title":"Monster Train","url":"https://store.steampowered.com/app/1102190/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Selecting cards, building synergies, relics, and choosing a risky or safe route are directly included in the Slay the Spire device. Description of Mega Crit"},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-33-variants\"></a>\n\n- Building a deck during a run <a id=\"variant-roguelike-33-01\"></a>\n- Drawing a random hand <a id=\"variant-roguelike-33-02\"></a>\n- Energy for playing cards <a id=\"variant-roguelike-33-03\"></a>\n- Reset and reshuffle the deck <a id=\"variant-roguelike-33-04\"></a>\n- Removing weak or unwanted cards <a id=\"variant-roguelike-33-05\"></a>\n- Map improvement <a id=\"variant-roguelike-33-06\"></a>\n- Copying and converting maps <a id=\"variant-roguelike-33-07\"></a>\n- Creating temporary maps in battle <a id=\"variant-roguelike-33-08\"></a>\n- Keeping a card in your hand between turns <a id=\"variant-roguelike-33-09\"></a>\n- Removing a card until the end of the battle after use <a id=\"variant-roguelike-33-10\"></a>\n- Condition and curse cards littering the deck <a id=\"variant-roguelike-33-11\"></a>\n- Conditional cost and conditional card effect <a id=\"variant-roguelike-33-12\"></a>\n- Combinations in order of play <a id=\"variant-roguelike-33-13\"></a>\n- Deck Top Manipulation <a id=\"variant-roguelike-33-14\"></a>\n- View and select future selection <a id=\"variant-roguelike-33-15\"></a>\n- Changing hand size <a id=\"variant-roguelike-33-16\"></a>\n- Dependence of strength on the size and composition of the deck <a id=\"variant-roguelike-33-17\"></a>\n- Deck Interaction with Constant Passive Effects <a id=\"variant-roguelike-33-18\"></a>"},{"id":"context","title":"Context and limits","body":"A wide author's map of classic turn-based roguelikes, modern roguelites and hybrids. Families describe options for organizing a run, and not mandatory features of the genre. Constant metaprogression is not found in all roguelikes. Related systems can be combined; the list is not a closed standard."}],"relations":[],"placements":[{"catalogId":"roguelike","id":"family-33","title":"Roguelikes and roguelites","url":"https://gamemechanics.pro/en/mechanics/roguelike/#family-33","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-21","title":"Deckbuilding roguelike","description":"The player progresses through battles while building a deck during the run. Random offers and limited resources require adapting to discoveries.","image":{"src":"images/mechanics/monster-train-battle.webp","width":1440,"height":810,"game":"Monster Train","sourceUrl":"https://store.steampowered.com/app/1102190/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1102190/ss_edce778e9006c559cc347542ba2a61ed1461c945.1920x1080.jpg?t=1779381275","credit":"Shiny Shoe / Good Shepherd Entertainment","rights":"© 2020 Shiny Shoe LLC. All rights reserved.","caption":"Cards control combat on the train’s floors","alt":"Monster Train: a hand of cards sits below an energy counter and creatures positioned on the train’s floors.","markers":[{"x":46,"y":82,"label":"The hand for the current decision"},{"x":9,"y":83,"label":"Energy limits available actions"}]},"tips":["Connect new cards to the build’s existing strengths.","Provide enough information to plan the next turn."],"examples":[{"title":"Monster Train","url":"https://store.steampowered.com/app/1102190/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/roguelike"}}