{"schemaVersion":1,"record":{"key":"mechanic/roguelike--family-30","type":"mechanic","id":"roguelike--family-30","lang":"en","title":"Religion, factions and reputation","summary":"Relations with gods and factions connect the hero’s actions to patronage, obligations and rewards.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/roguelike--family-30/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/roguelike--family-30.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/roguelike--family-30.md","aliases":[],"tags":["Roguelikes and roguelites","Mechanics catalog"],"sourceIds":["source-c25456cabddd6fdd"],"sources":[{"id":"source-c25456cabddd6fdd","title":"Hades","url":"https://store.steampowered.com/app/1145360/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Relationships with gods and organizations link the hero's behavior to access, obligations, and rewards."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-30-variants\"></a>\n\n- Choosing a Patron or Faction <a id=\"variant-roguelike-30-01\"></a>\n- Favor Accumulation <a id=\"variant-roguelike-30-02\"></a>\n- Rewards for Preferred Actions <a id=\"variant-roguelike-30-03\"></a>\n- Prohibitions and obligations <a id=\"variant-roguelike-30-04\"></a>\n- Prayer as limited help <a id=\"variant-roguelike-30-05\"></a>\n- Sacrifices <a id=\"variant-roguelike-30-06\"></a>\n- Receiving gifts and special abilities <a id=\"variant-roguelike-30-07\"></a>\n- Punishment for breaking the rules <a id=\"variant-roguelike-30-08\"></a>\n- Change of patron with consequences <a id=\"variant-roguelike-30-09\"></a>\n- Reputation that changes the attitude of creatures <a id=\"variant-roguelike-30-10\"></a>\n- Access to special stores and routes through relationships <a id=\"variant-roguelike-30-11\"></a>\n- Conflict of interests of several factions <a id=\"variant-roguelike-30-12\"></a>"},{"id":"context","title":"Context and limits","body":"A wide author's map of classic turn-based roguelikes, modern roguelites and hybrids. Families describe options for organizing a run, and not mandatory features of the genre. Constant metaprogression is not found in all roguelikes. Related systems can be combined; the list is not a closed standard."}],"relations":[],"placements":[{"catalogId":"roguelike","id":"family-30","title":"Roguelikes and roguelites","url":"https://gamemechanics.pro/en/mechanics/roguelike/#family-30","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Religion, factions and reputation","description":"Relations with gods and factions connect the hero’s actions to patronage, obligations and rewards.","image":{"src":"images/mechanics/systems-hades-extra-09.webp","width":1440,"height":810,"game":"Hades","sourceUrl":"https://store.steampowered.com/app/1145360/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1145360/ss_2a9e3f9ad4d29d900b890d56361be5b1634225a0.1920x1080.jpg?t=1758127023","credit":"Supergiant Games / Supergiant Games","rights":"© Supergiant Games / Supergiant Games. All rights reserved.","caption":"Athena offers Zagreus her aid","alt":"Athena offers Zagreus her aid","markers":[{"x":66,"y":67,"label":"A deity becomes a source of aid during the run"}]},"tips":["Make patronage conditions and choice consequences clear."],"examples":[{"title":"Hades","url":"https://store.steampowered.com/app/1145360/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/roguelike"}}