{"schemaVersion":1,"record":{"key":"mechanic/roguelike--family-18","type":"mechanic","id":"roguelike--family-18","lang":"en","title":"Build construction and synergies","summary":"The player combines cards, items and upgrades that reinforce one another. A discovery’s value depends on the build already taking shape.","updatedAt":"2026-10-21","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/roguelike--family-18/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/roguelike--family-18.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/roguelike--family-18.md","aliases":["Builds and synergies"],"tags":["Roguelikes and roguelites","Mechanics catalog"],"sourceIds":["source-ea407a6c37045737"],"sources":[{"id":"source-ea407a6c37045737","title":"Monster Train","url":"https://store.steampowered.com/app/1102190/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Combinations of enhancements and constraints create specialization, cross-reinforcement, and build trade-offs."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-18-variants\"></a>\n\n- Accumulating copies of one effect <a id=\"variant-roguelike-18-01\"></a>\n- Item Set Bonuses <a id=\"variant-roguelike-18-02\"></a>\n- Bonuses for belonging to the general category <a id=\"variant-roguelike-18-03\"></a>\n- Evolution of weapons when conditions are met <a id=\"variant-roguelike-18-04\"></a>\n- Combining multiple abilities into a new one <a id=\"variant-roguelike-18-05\"></a>\n- Converting one damage type to another <a id=\"variant-roguelike-18-06\"></a>\n- Converting a resource or characteristic to another <a id=\"variant-roguelike-18-07\"></a>\n- Effects on hit <a id=\"variant-roguelike-18-08\"></a>\n- Critical Hit Effects <a id=\"variant-roguelike-18-09\"></a>\n- Effects on Kill <a id=\"variant-roguelike-18-10\"></a>\n- Effects when taking damage <a id=\"variant-roguelike-18-11\"></a>\n- Effects when healing, moving or spending a resource <a id=\"variant-roguelike-18-12\"></a>\n- Effects at the start and end of a turn <a id=\"variant-roguelike-18-13\"></a>\n- Low Health Boost <a id=\"variant-roguelike-18-14\"></a>\n- Gain when constraint is satisfied <a id=\"variant-roguelike-18-15\"></a>\n- Gaining power during a fight or run <a id=\"variant-roguelike-18-16\"></a>\n- Copying and retriggering effects <a id=\"variant-roguelike-18-17\"></a>\n- Transferring effect between targets <a id=\"variant-roguelike-18-18\"></a>\n- Dependence of the result on the order of operation <a id=\"variant-roguelike-18-19\"></a>\n- Combinations that change the basic rules of action <a id=\"variant-roguelike-18-20\"></a>"},{"id":"context","title":"Context and limits","body":"A wide author's map of classic turn-based roguelikes, modern roguelites and hybrids. Families describe options for organizing a run, and not mandatory features of the genre. Constant metaprogression is not found in all roguelikes. Related systems can be combined; the list is not a closed standard."}],"relations":[],"placements":[{"catalogId":"roguelike","id":"family-18","title":"Roguelikes and roguelites","url":"https://gamemechanics.pro/en/mechanics/roguelike/#family-18","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-21","title":"Builds and synergies","description":"The player combines cards, items and upgrades that reinforce one another. A discovery’s value depends on the build already taking shape.","image":{"src":"images/mechanics/monster-train-upgrade.webp","width":1440,"height":810,"game":"Monster Train","sourceUrl":"https://store.steampowered.com/app/1102190/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1102190/ss_13f43b3b31bff7891d899172799dc0dbf3a2c0c7.1920x1080.jpg?t=1779381275","credit":"Shiny Shoe / Good Shepherd Entertainment","rights":"© 2020 Shiny Shoe LLC. All rights reserved.","caption":"Choosing a recipient for Multistrike","alt":"Monster Train: Frenzystone offers Multistrike 1 for a unit, with eligible unit cards shown below.","markers":[{"x":40,"y":13,"label":"An upgrade with a specific effect"},{"x":51,"y":52,"label":"Choosing a card to upgrade"}]},"tips":["Preview the combined effect before confirmation.","Support combinations beyond one obvious damage upgrade."],"examples":[{"title":"Monster Train","url":"https://store.steampowered.com/app/1102190/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/roguelike"}}