{"schemaVersion":1,"record":{"key":"mechanic/roguelike--family-15","type":"mechanic","id":"roguelike--family-15","lang":"en","title":"Environment and system interactions","summary":"Fire, liquids, electricity and destructible materials interact according to shared world rules.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/roguelike--family-15/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/roguelike--family-15.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/roguelike--family-15.md","aliases":[],"tags":["Roguelikes and roguelites","Mechanics catalog"],"sourceIds":["source-0c7602079fcef174","source-4ef7f765b3c929c4"],"sources":[{"id":"source-0c7602079fcef174","title":"Description of the developers","url":"https://noitagame.com/","verifiedAt":null},{"id":"source-4ef7f765b3c929c4","title":"Noita","url":"https://store.steampowered.com/app/881100/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"For example, in Noita, the physical simulation of materials and the interaction of fire, liquids, electricity and spells form a significant part of the gameplay. Description of the developers"},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-15-variants\"></a>\n\n- Destroyable walls and objects <a id=\"variant-roguelike-15-01\"></a>\n- Moving objects and pushing blocks <a id=\"variant-roguelike-15-02\"></a>\n- Traps that affect both the player and enemies <a id=\"variant-roguelike-15-03\"></a>\n- Activation of traps by remote influence <a id=\"variant-roguelike-15-04\"></a>\n- Fire and combustion spread <a id=\"variant-roguelike-15-05\"></a>\n- Fluids, flooding and flow <a id=\"variant-roguelike-15-06\"></a>\n- Gases, smoke and clouds <a id=\"variant-roguelike-15-07\"></a>\n- Electrical conductivity of materials <a id=\"variant-roguelike-15-08\"></a>\n- Freezing and melting <a id=\"variant-roguelike-15-09\"></a>\n- Explosives and flammable substances <a id=\"variant-roguelike-15-10\"></a>\n- Chemical reactions and transformation of materials <a id=\"variant-roguelike-15-11\"></a>\n- Collapses and falling objects <a id=\"variant-roguelike-15-12\"></a>\n- Fall and collision damage <a id=\"variant-roguelike-15-13\"></a>\n- Contamination or alteration of the surface <a id=\"variant-roguelike-15-14\"></a>\n- Using the environment to create new passages <a id=\"variant-roguelike-15-15\"></a>\n- Friendly fire and mutual damage between opponents <a id=\"variant-roguelike-15-16\"></a>\n- Chain reactions of several systems <a id=\"variant-roguelike-15-17\"></a>"},{"id":"context","title":"Context and limits","body":"A wide author's map of classic turn-based roguelikes, modern roguelites and hybrids. Families describe options for organizing a run, and not mandatory features of the genre. Constant metaprogression is not found in all roguelikes. Related systems can be combined; the list is not a closed standard."}],"relations":[],"placements":[{"catalogId":"roguelike","id":"family-15","title":"Roguelikes and roguelites","url":"https://gamemechanics.pro/en/mechanics/roguelike/#family-15","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Environment and system interactions","description":"Fire, liquids, electricity and destructible materials interact according to shared world rules.","image":{"src":"images/mechanics/adventure-noita-06.webp","width":1440,"height":810,"game":"Noita","sourceUrl":"https://store.steampowered.com/app/881100/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/881100/ss_a2797d36d19106bde83824e84dfb6694aeed6bba.1920x1080.jpg?t=1675987871","credit":"Nolla Games","rights":"Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Materials and liquids create hazards in Noita","alt":"Materials and liquids create hazards in Noita","markers":[{"x":67,"y":41,"label":"Liquid material follows an open path"}]},"tips":["Apply consistent material rules across different situations."],"examples":[{"title":"Noita","url":"https://store.steampowered.com/app/881100/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/roguelike"}}