{"schemaVersion":1,"record":{"key":"mechanic/roguelike--family-09","type":"mechanic","id":"roguelike--family-09","lang":"en","title":"Movement and spatial restrictions","summary":"Jumps, ladders and traversal tools determine reachable positions and the cost of moving through a level.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/roguelike--family-09/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/roguelike--family-09.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/roguelike--family-09.md","aliases":[],"tags":["Roguelikes and roguelites","Mechanics catalog"],"sourceIds":["source-8acd296040247f95"],"sources":[{"id":"source-8acd296040247f95","title":"Spelunky","url":"https://store.steampowered.com/app/239350/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The modes of movement and the geometry of space determine the achievable positions and the cost of movement."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-09-variants\"></a>\n\n- Movement across cells <a id=\"variant-roguelike-09-01\"></a>\n- Free movement <a id=\"variant-roguelike-09-02\"></a>\n- Different rules for diagonal movement <a id=\"variant-roguelike-09-03\"></a>\n- Occupying cells and blocking passages with creatures <a id=\"variant-roguelike-09-04\"></a>\n- Jerk <a id=\"variant-roguelike-09-05\"></a>\n- Roll <a id=\"variant-roguelike-09-06\"></a>\n- Jump and double jump <a id=\"variant-roguelike-09-07\"></a>\n- Flight, levitation and hovering <a id=\"variant-roguelike-09-08\"></a>\n- Teleportation <a id=\"variant-roguelike-09-09\"></a>\n- Hook and surface pull <a id=\"variant-roguelike-09-10\"></a>\n- Climbing and moving along walls <a id=\"variant-roguelike-09-11\"></a>\n- Swimming and diving <a id=\"variant-roguelike-09-12\"></a>\n- Traveling by vehicle or on horseback <a id=\"variant-roguelike-09-13\"></a>\n- Inertia and slip <a id=\"variant-roguelike-09-14\"></a>\n- Move through enemies or obstacles <a id=\"variant-roguelike-09-15\"></a>\n- Changing the speed and cost of movement on different surfaces <a id=\"variant-roguelike-09-16\"></a>"},{"id":"context","title":"Context and limits","body":"A wide author's map of classic turn-based roguelikes, modern roguelites and hybrids. Families describe options for organizing a run, and not mandatory features of the genre. Constant metaprogression is not found in all roguelikes. Related systems can be combined; the list is not a closed standard."}],"relations":[],"placements":[{"catalogId":"roguelike","id":"family-09","title":"Roguelikes and roguelites","url":"https://gamemechanics.pro/en/mechanics/roguelike/#family-09","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Movement and spatial restrictions","description":"Jumps, ladders and traversal tools determine reachable positions and the cost of moving through a level.","image":{"src":"images/mechanics/spelunky-rope.webp","width":1280,"height":720,"crop":{"x":400,"y":0,"width":700,"height":720},"game":"Spelunky","sourceUrl":"https://store.steampowered.com/app/239350/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/239350/ss_1fa00992272eea478c750d925c9eda920fa760a8.1920x1080.jpg?t=1632912566","credit":"Mossmouth","rights":"© Mossmouth. All rights reserved.","caption":"A rope opens a vertical route","alt":"Spelunky: the explorer clings to a rope above a dangerous altar while carrying another character.","markers":[{"x":50,"y":52,"label":"Explorer holding the rope"},{"x":50,"y":20,"label":"Anchor above the drop"}]},"tips":["Show which routes require a consumable traversal tool."],"examples":[{"title":"Spelunky","url":"https://store.steampowered.com/app/239350/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/roguelike"}}