{"schemaVersion":1,"record":{"key":"mechanic/roguelike--family-07","type":"mechanic","id":"roguelike--family-07","lang":"en","title":"Time and turn order","summary":"Turns, action duration and continuous time determine when players and enemies can act.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/roguelike--family-07/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/roguelike--family-07.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/roguelike--family-07.md","aliases":[],"tags":["Roguelikes and roguelites","Mechanics catalog"],"sourceIds":["source-d016f535d3996d45"],"sources":[{"id":"source-d016f535d3996d45","title":"Crypt of the NecroDancer","url":"https://store.steampowered.com/app/247080/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The order of turns, duration of actions, and continuous time determine when you can influence the world."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-07-variants\"></a>\n\n- Turn-based movement: the world responds to the player's actions <a id=\"variant-roguelike-07-01\"></a>\n- Different costs of actions over time <a id=\"variant-roguelike-07-02\"></a>\n- Initiative and turn order <a id=\"variant-roguelike-07-03\"></a>\n- Speed ​​that allows you to act more often than the enemy <a id=\"variant-roguelike-07-04\"></a>\n- Action points per turn <a id=\"variant-roguelike-07-05\"></a>\n- General player phase and separate enemy phase <a id=\"variant-roguelike-07-06\"></a>\n- Simultaneous execution of pre-selected actions <a id=\"variant-roguelike-07-07\"></a>\n- Real time combat <a id=\"variant-roguelike-07-08\"></a>\n- Tactical pause for giving orders <a id=\"variant-roguelike-07-09\"></a>\n- Actions in a given rhythm <a id=\"variant-roguelike-07-10\"></a>\n- Recharging abilities by time or number of moves <a id=\"variant-roguelike-07-11\"></a>\n- Arrested and Prepared Actions <a id=\"variant-roguelike-07-12\"></a>\n- Waiting as a complete action <a id=\"variant-roguelike-07-13\"></a>\n- Limited rollback or time rewind <a id=\"variant-roguelike-07-14\"></a>"},{"id":"context","title":"Context and limits","body":"A wide author's map of classic turn-based roguelikes, modern roguelites and hybrids. Families describe options for organizing a run, and not mandatory features of the genre. Constant metaprogression is not found in all roguelikes. Related systems can be combined; the list is not a closed standard."}],"relations":[],"placements":[{"catalogId":"roguelike","id":"family-07","title":"Roguelikes and roguelites","url":"https://gamemechanics.pro/en/mechanics/roguelike/#family-07","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Time and turn order","description":"Turns, action duration and continuous time determine when players and enemies can act.","image":{"src":"images/mechanics/systems-crypt-necrodancer-01.webp","width":1440,"height":810,"game":"Crypt of the NecroDancer","sourceUrl":"https://store.steampowered.com/app/247080/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/247080/ss_bb057affa1f4ccac14d1a58e5707cd0fd66e82e7.1920x1080.jpg?t=1791916929","credit":"Brace Yourself Games / Brace Yourself Games / Klei Entertainment","rights":"© Brace Yourself Games / Brace Yourself Games / Klei Entertainment. All rights reserved.","caption":"Movement and attacks follow the musical beat","alt":"Movement and attacks follow the musical beat","markers":[{"x":50,"y":88,"label":"The lower beat bar helps time actions to the music"}]},"tips":["Show when an input is accepted and when its action resolves."],"examples":[{"title":"Crypt of the NecroDancer","url":"https://store.steampowered.com/app/247080/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/roguelike"}}