{"schemaVersion":1,"record":{"key":"mechanic/puzzle--family-dexterity","type":"mechanic","id":"puzzle--family-dexterity","lang":"en","title":"Physics-accurate puzzles","summary":"The player combines a discovered solution with precise control of continuous movement.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/puzzle--family-dexterity/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/puzzle--family-dexterity.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/puzzle--family-dexterity.md","aliases":["Puzzles with precise execution"],"tags":["Puzzles","Mechanics catalog"],"sourceIds":["source-8a3a7e105b6c798e"],"sources":[{"id":"source-8a3a7e105b6c798e","title":"Portal","url":"https://store.steampowered.com/app/400/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Combine the found solution with continuous motion control."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-dexterity-variants\"></a>\n\n- Tilting maze. Definition: Direct the ball by changing the slope, taking into account inertia and holes. Conditional example: Roll the ball towards the exit past the gaps. <a id=\"variant-tilt-maze\"></a>\n- Dynamic balance maintenance. Definition: Constantly compensate for deviations while maintaining a given position. Conditional example: Keep a ball on a moving platform. <a id=\"variant-steady-balance\"></a>\n- Extraction through a narrow gap. Definition: Pass an object along an acceptable path without unacceptable contact. Conditional example: Reach a shaped part through a narrow passage. <a id=\"variant-precision-extraction\"></a>\n- The exact moment of release. Definition: Select the phase of movement for the object to transition to the required trajectory. Conditional example: Release the load from the rotating arm above the receiver. <a id=\"variant-timed-release\"></a>\n- Independent axis control. Definition: To coordinate several continuous inputs for one route. Conventional example: To move the pointer with two separate controls. <a id=\"variant-coordinated-hands\"></a>\n- Precise placement and styling. Definition: Place unstable objects taking into account acceptable support. Conditional example: Build a stable tower from uneven parts. <a id=\"variant-precision-placement\"></a>"},{"id":"context","title":"Context and limits","body":"A wide catalog of mechanics for digital puzzles, paper logic problems and physical puzzles. Each position contains an action or rule and a conditional example of application."}],"relations":[],"placements":[{"catalogId":"puzzle","id":"family-dexterity","title":"Puzzles","url":"https://gamemechanics.pro/en/mechanics/puzzle/#family-dexterity","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Puzzles with precise execution","description":"The player combines a discovered solution with precise control of continuous movement.","image":{"src":"images/mechanics/adventure-portal-07.webp","width":1440,"height":1080,"game":"Portal","sourceUrl":"https://store.steampowered.com/app/400/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/400/ss_25aa95176ac6319fad955b31554451f3ea61f1e8.1920x1080.jpg?t=1745368554","credit":"Valve","rights":"Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Carrying a cube requires precise spatial control","alt":"Carrying a cube requires precise spatial control","markers":[{"x":24,"y":68,"label":"The carried cube’s position depends on player control"}]},"tips":["Separate understanding the solution from difficulty in executing it."],"examples":[{"title":"Portal","url":"https://store.steampowered.com/app/400/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/puzzle"}}