{"schemaVersion":1,"record":{"key":"mechanic/point-and-click--family-21","type":"mechanic","id":"point-and-click--family-21","lang":"en","title":"Spatial, visual and optical puzzles","summary":"The player changes object placement, light or viewpoint to produce a required configuration.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/point-and-click--family-21/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/point-and-click--family-21.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/point-and-click--family-21.md","aliases":["Spatial and visual puzzles"],"tags":["Point-and-click adventures","Devices and spatial puzzles"],"sourceIds":["source-1a8e6f9ae2d97889"],"sources":[{"id":"source-1a8e6f9ae2d97889","title":"Gorogoa","url":"https://store.steampowered.com/app/557600/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The player changes object placement, light or viewpoint to produce a required configuration."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"family-21-branch-1\"></a>\n\n- Image assembly: restore pictures, patterns, mosaics and object fragments. <a id=\"family-21-variant-1\"></a>\n- Orientation: rotate, mirror, rearrange and position parts. <a id=\"family-21-variant-2\"></a>\n- Packing and geometry: fit shapes, fill regions or build volumes. <a id=\"family-21-variant-3\"></a>\n- Layering: align transparent sheets, maps, masks and diagrams. <a id=\"family-21-variant-4\"></a>\n- Perspective: see a whole from a chosen viewpoint or alter perceived shape. <a id=\"family-21-variant-5\"></a>\n- Shadows and reflections: read mirrored messages, construct shadows or reveal hidden objects. <a id=\"family-21-variant-6\"></a>\n- Color and lighting: mix colors, choose filters, spectra or signal order. <a id=\"family-21-variant-7\"></a>\n- Impossible space: infer unusual room links, relative scale and fictional geometry. <a id=\"family-21-variant-8\"></a>"},{"id":"context","title":"Context and limits","body":"A working classification with 44 families and 355 variants. Families overlap: one puzzle can combine items, dialogue, deduction and a character schedule. Core actions, progression architecture and assistance are separate layers. Sources identify examples from neighboring adventure genres."}],"relations":[],"placements":[{"catalogId":"point-and-click","id":"family-21","title":"Point-and-click adventures","url":"https://gamemechanics.pro/en/mechanics/point-and-click/#family-21","categoryIds":["section-3"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Spatial and visual puzzles","description":"The player changes object placement, light or viewpoint to produce a required configuration.","image":{"src":"images/mechanics/adventure-gorogoa-02.webp","width":1440,"height":810,"crop":{"x":315,"y":0,"width":810,"height":810},"game":"Gorogoa","sourceUrl":"https://store.steampowered.com/app/557600/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/557600/ss_aa212d776cb3cd25316b3932c218c08f4843f4dd.1920x1080.jpg?t=1729099787","credit":"Buried Signal / Annapurna Interactive","rights":"Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Adjacent images connect an apple and a bowl","alt":"Adjacent images connect an apple and a bowl","markers":[{"x":64,"y":22,"label":"Object inside the upper image"},{"x":36,"y":76,"label":"Bowl inside a different image"}]},"tips":["Retain visual landmarks when image scale or placement changes."],"examples":[{"title":"Gorogoa","url":"https://store.steampowered.com/app/557600/"}]}},"endsAt":null,"provenance":"Original taxonomy adapted from user-selected design discussions; linked sources support specific examples, not the whole classification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/point-and-click"}}