{"schemaVersion":1,"record":{"key":"mechanic/point-and-click--family-04","type":"mechanic","id":"point-and-click--family-04","lang":"en","title":"Acquiring, transferring and losing items","summary":"The player acquires, transfers or loses an item, changing the available ways to solve a problem.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/point-and-click--family-04/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/point-and-click--family-04.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/point-and-click--family-04.md","aliases":["Acquiring and transferring items"],"tags":["Point-and-click adventures","Core actions and items"],"sourceIds":["source-c05aefd9077e183e"],"sources":[{"id":"source-c05aefd9077e183e","title":"Thimbleweed Park™","url":"https://store.steampowered.com/app/569860/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The player acquires, transfers or loses an item, changing the available ways to solve a problem."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"family-04-branch-1\"></a>\n\n- Collect and extract: take an accessible item or retrieve it from a hiding place or container. <a id=\"family-04-variant-1\"></a>\n- Purchase and trade: pay, bargain or exchange items. <a id=\"family-04-variant-2\"></a>\n- Request and borrow: obtain permission, borrow or persuade an owner. <a id=\"family-04-variant-3\"></a>\n- Theft and substitution: steal, replace with a similar item or deceive an owner. <a id=\"family-04-variant-4\"></a>\n- Rewards and winnings: obtain an item through tasks, challenges or minigames. <a id=\"family-04-variant-5\"></a>\n- Gathering and production: collect, grow, craft or obtain system output. <a id=\"family-04-variant-6\"></a>\n- Transfer and delivery: give, send, return or leave at an agreed place. <a id=\"family-04-variant-7\"></a>\n- Disposal and concealment: discard, destroy, hide, plant or remove a dangerous item. <a id=\"family-04-variant-8\"></a>"},{"id":"context","title":"Context and limits","body":"A working classification with 44 families and 355 variants. Families overlap: one puzzle can combine items, dialogue, deduction and a character schedule. Core actions, progression architecture and assistance are separate layers. Sources identify examples from neighboring adventure genres."}],"relations":[],"placements":[{"catalogId":"point-and-click","id":"family-04","title":"Point-and-click adventures","url":"https://gamemechanics.pro/en/mechanics/point-and-click/#family-04","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Acquiring and transferring items","description":"The player acquires, transfers or loses an item, changing the available ways to solve a problem.","image":{"src":"images/mechanics/adventure-thimbleweed-park-01.webp","width":1440,"height":810,"game":"Thimbleweed Park™","sourceUrl":"https://store.steampowered.com/app/569860/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/569860/ss_704c62153ab86d4739dcc46319c1c0b26c3b6d5e.1920x1080.jpg?t=1667234024","credit":"Terrible Toybox","rights":"Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Pick up and Give verbs beside the inventory","alt":"Pick up and Give verbs beside the inventory","markers":[{"x":33,"y":83,"label":"Action for acquiring an item"},{"x":4,"y":96,"label":"Action for giving an item"}]},"tips":["Show where an item went and whether it can be recovered after transfer."],"examples":[{"title":"Thimbleweed Park™","url":"https://store.steampowered.com/app/569860/"}]}},"endsAt":null,"provenance":"Original taxonomy adapted from user-selected design discussions; linked sources support specific examples, not the whole classification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/point-and-click"}}