{"schemaVersion":1,"record":{"key":"mechanic/point-and-click--family-03","type":"mechanic","id":"point-and-click--family-03","lang":"en","title":"Direct environmental manipulation","summary":"The player changes the environment directly by moving, opening, turning or pressing something.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/point-and-click--family-03/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/point-and-click--family-03.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/point-and-click--family-03.md","aliases":["Direct environment manipulation"],"tags":["Point-and-click adventures","Core actions and items"],"sourceIds":["source-171c7a860d38dba8"],"sources":[{"id":"source-171c7a860d38dba8","title":"The Room","url":"https://store.steampowered.com/app/288160/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The player changes the environment directly by moving, opening, turning or pressing something."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"family-03-branch-1\"></a>\n\n- Open and close: doors, windows, lids, drawers, containers and passages. <a id=\"family-03-variant-1\"></a>\n- Move and place: push, pull, reposition, raise, lower and insert objects. <a id=\"family-03-variant-2\"></a>\n- Rotate and orient: turn handles, flip objects and redirect parts. <a id=\"family-03-variant-3\"></a>\n- Connect and disconnect: plug, detach, fasten, tie, hang and secure. <a id=\"family-03-variant-4\"></a>\n- Activate and stop: press, switch, wind, enable, disable and reset. <a id=\"family-03-variant-5\"></a>\n- Integrity: break, cut, open, disassemble, repair and restore. <a id=\"family-03-variant-6\"></a>\n- Surfaces: wash, erase, paint, label, scratch and mark. <a id=\"family-03-variant-7\"></a>\n- Containers: pour, fill, empty and transport contents. <a id=\"family-03-variant-8\"></a>"},{"id":"context","title":"Context and limits","body":"A working classification with 44 families and 355 variants. Families overlap: one puzzle can combine items, dialogue, deduction and a character schedule. Core actions, progression architecture and assistance are separate layers. Sources identify examples from neighboring adventure genres."}],"relations":[],"placements":[{"catalogId":"point-and-click","id":"family-03","title":"Point-and-click adventures","url":"https://gamemechanics.pro/en/mechanics/point-and-click/#family-03","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Direct environment manipulation","description":"The player changes the environment directly by moving, opening, turning or pressing something.","image":{"src":"images/mechanics/adventure-the-room-01.webp","width":1440,"height":867,"game":"The Room","sourceUrl":"https://store.steampowered.com/app/288160/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/288160/ss_3d7f2102dad1c45593170232d6bb2470bb265680.1920x1080.jpg?t=1646758287","credit":"Fireproof Games","rights":"Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Buttons and a rotating box panel","alt":"Buttons and a rotating box panel","markers":[{"x":52,"y":47,"label":"A control on the object’s surface"}]},"tips":["Connect the gesture to a clear change in the object’s position or state."],"examples":[{"title":"The Room","url":"https://store.steampowered.com/app/288160/"}]}},"endsAt":null,"provenance":"Original taxonomy adapted from user-selected design discussions; linked sources support specific examples, not the whole classification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/point-and-click"}}