{"schemaVersion":1,"record":{"key":"mechanic/phone-touch--family-03","type":"mechanic","id":"phone-touch--family-03","lang":"en","title":"Tempo, rhythm and sequences","summary":"Taps set a sequence’s rhythm and tempo. In Magic Piano illuminated notes guide the player through a musical phrase.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/phone-touch--family-03/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/phone-touch--family-03.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/phone-touch--family-03.md","aliases":[],"tags":["Phone touchscreen interactions","Mechanics catalog"],"sourceIds":["source-752bebf64f9d623a"],"sources":[{"id":"source-752bebf64f9d623a","title":"Magic Piano: game by Smule","url":"https://apps.apple.com/us/app/magic-piano-game-by-smule/id421254504?uo=4","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The number and intervals of touches form a sequence, rhythm, or check for timely action."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-03-variants\"></a>\n\n- Getting into the rhythm. Type: Touch. Fingers: 1+. Rule: The touch is compared with the moment of the expected event. Application: Musical notes, repelling attacks, rhythmic operation of the instrument. <a id=\"variant-t017\"></a>\n- Maintain frequency. Type: Touch. Fingers: 1+. Rule: Stable touch frequency is important, not maximum speed. Application: Maintain engine running, rowing, spell pulse. <a id=\"variant-t018\"></a>\n- Accumulation by a series of touches. Type: Touch. Fingers: 1+. Rule: Each correct touch adds resource or effort. Application: Inflate the pump, get out of the grip, accelerate the flywheel. <a id=\"variant-t019\"></a>\n- Alternation of zones. Type: Touch. Fingers: 1+. Rule: Only alternating touches of two or more areas are counted. Application: Running, swimming, drumming, hand drive. <a id=\"variant-t020\"></a>\n- Sequence of goals. Type: Touch. Fingers: 1+. Rule: You need to touch objects in a certain order. Application: Repeat the code, play a melody, activate a chain of runes. <a id=\"variant-t021\"></a>\n- Code of short and long contacts. Type: Touch. Fingers: 1+. Rule: The value is set by a combination of durations and pauses. Application: Transmit a signal, hack a terminal, communicate with a character using a code. <a id=\"variant-t022\"></a>\n- Synchronized chord. Type: multi. Fingers: 2+. Rule: Multiple contacts must start within the same time window. Application: Press multiple plates, play a chord, synchronize locks. Need multi-touch. <a id=\"variant-t023\"></a>\n- The rhythm of letting go. Type: Touch. Fingers: 1+. Rule: The moments of completion of holds or the intervals between them are compared. Application: Remove your fingers from several keys in turn, play a note with the required duration. <a id=\"variant-t024\"></a>"},{"id":"context","title":"Context and limits","body":"Author's working classification for designing games and interactions. Options can overlap and combine; the list is not a generally accepted standard or proven exhaustive list. Application examples are conditional unless a specific verifiable observation is indicated nearby. Sources support individual techniques and technical limitations."}],"relations":[],"placements":[{"catalogId":"phone-touch","id":"family-03","title":"Phone touchscreen interactions","url":"https://gamemechanics.pro/en/mechanics/phone-touch/#family-03","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Tempo, rhythm and sequences","description":"Taps set a sequence’s rhythm and tempo. In Magic Piano illuminated notes guide the player through a musical phrase.","image":{"src":"images/mechanics/input-magic-piano-2.webp","width":720,"height":1280,"crop":{"x":0,"y":734,"width":720,"height":500},"game":"Magic Piano: game by Smule","sourceUrl":"https://apps.apple.com/us/app/magic-piano-game-by-smule/id421254504?uo=4","originalUrl":"https://is1-ssl.mzstatic.com/image/thumb/Purple124/v4/ab/37/53/ab3753d1-1c11-ed8d-46f3-2cae69c9ef48/mzl.poqlffyd.jpg/720x1560bb.jpg","credit":"Smule","rights":"Imagery © Smule. Developer-distributed screenshot or frame; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Magic Piano: a note sequence and performance keys","alt":"Magic Piano: a note sequence and performance keys","markers":[{"x":53,"y":87,"label":"Illuminated notes connect the sequence to touch input"}]},"tips":["Distinguish free performance tempo from a strict timing-window test."],"examples":[{"title":"Magic Piano: game by Smule","url":"https://apps.apple.com/us/app/magic-piano-game-by-smule/id421254504?uo=4"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/phone-touch"}}