{"schemaVersion":1,"record":{"key":"mechanic/phone-motion--family-steady","type":"mechanic","id":"phone-motion--family-steady","lang":"en","title":"Stillness, balance and precision","summary":"The player reduces deviation from a target orientation. RIDGID Level’s central indicator shows how closely the phone is levelled.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/phone-motion--family-steady/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/phone-motion--family-steady.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/phone-motion--family-steady.md","aliases":[],"tags":["Phone motion interactions","Mechanics catalog"],"sourceIds":["source-bbdbf2272abeb5db"],"sources":[{"id":"source-bbdbf2272abeb5db","title":"RIDGID Level","url":"https://apps.apple.com/us/app/ridgid-level/id444491222?uo=4","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The user controls the quality of movement: holds, stabilizes, drives smoothly or freezes in time."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-steady-variants\"></a>\n\n- Fading. Action: Low variability of signals over a window of time is considered to fulfill the condition. Application: “Freeze”, stealth, waiting, stopping a dangerous mechanism. Sensors: Name: Accelerometer + gyroscope; Meaning: A bunch of sensors for orientation, rotation and separation of movement from gravity. Limitations: Low sensor activity does not prove absolute rest: uniform movement is not visible; A gyroscope is needed for rotation. <a id=\"variant-m033\"></a>\n- Sight with reassurance. Action: The more stable the orientation, the higher the accuracy or the faster the scale fills. Application: Sniper shot, photography, scanning, beam hold. Sensors: Name: Accelerometer + gyroscope; Meaning: A bunch of sensors for orientation, rotation, and separating motion from gravity. Limitations: This is a gaming stability assessment; Don't promise it will improve the real camera... <a id=\"variant-m034\"></a>\n- Horizontal balance. Action: The phone must be held close to the selected plane. Application: Tray, balancing platform, level, fragile load. Sensors: Name: Accelerometer; Value: Sufficient for the specified simplified scenario under the described conditions. Limitations: Select tolerance and allow convenient calibration; when moving the body, AG is better. <a id=\"variant-m035\"></a>\n- Uncomfortable preset position. Action: Target orientation is different from the usual neutral. Application: Tightrope walker's balance, holding a key in a lock, position puzzle. Sensors: Name: Accelerometer; Value: Sufficient for the specified simplified scenario under the described conditions. Limitations: Do not require extreme positions of the hand; increase the accuracy of the rule, not the amplitude of the gesture. <a id=\"variant-m036\"></a>\n- Following a moving target. Action: The player smoothly guides the orientation of the phone following the target angle. Application: Wiring an antenna, catching the wind, repeating a gesture, kinetic music. Sensors: Name: Accelerometer + gyroscope; Meaning: Bundle of sensors for orientation, rotation and separation of motion from gravity. Limitations: Compare angle and time to tolerance; do not turn the filter delay into a penalty. <a id=\"variant-m037\"></a>\n- Compensation for disturbances. Action: The game changes the virtual balance, and the user responds with a counter tilt. Application: Storm, shaky bridge, load on a platform, balancing robot. Sensors: Name: Accelerometer; Value: Sufficient for the specified simplified scenario under the described conditions. Limitations: Disturbances are generated by the simulation; the sensor does not measure the forces acting on the virtual load. <a id=\"variant-m038\"></a>\n- Careful carrying. Action: The task limits sudden movements and unwanted tilt at the same time. Application: Carry a virtual cup, bomb, sleeping animal, unstable sample. Sensors: Name: Accelerometer + gyroscope; Meaning: Bundle of sensors for orientation, rotation and separation of motion from gravity. Limitations: Test relative smoothness and orientation; The carrying distance is not known separately. <a id=\"variant-m039\"></a>\n- Stop on signal. Action: Before the signal, movement is allowed, after it you need to quickly reduce activity. Application: “Red light”, musical statues, reaction to danger, stop mechanism. Sensors: Name: Accelerometer + gyroscope; Meaning: Bundle of sensors for orientation, rotation and separation of motion from gravity. Limitations: Provide a response window and evaluate residual motion; A single zero count is not enough. <a id=\"variant-m040\"></a>"},{"id":"context","title":"Context and limits","body":"96 mechanics and scenarios; Basic gestures, control schemes and derived applications are separated into layers. Examples are design ideas other than individually confirmed products."}],"relations":[],"placements":[{"catalogId":"phone-motion","id":"family-steady","title":"Phone motion interactions","url":"https://gamemechanics.pro/en/mechanics/phone-motion/#family-steady","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Stillness, balance and precision","description":"The player reduces deviation from a target orientation. RIDGID Level’s central indicator shows how closely the phone is levelled.","image":{"src":"images/mechanics/motion-ridgid-level-3.webp","width":720,"height":405,"game":"RIDGID Level","sourceUrl":"https://apps.apple.com/us/app/ridgid-level/id444491222?uo=4","originalUrl":"https://is1-ssl.mzstatic.com/image/thumb/Purple113/v4/12/7b/99/127b9912-1872-21d4-c607-9596ce0cad8c/mzl.yiqsoqzk.png/720x1560bb.jpg","credit":"RIDGID Software Solutions","rights":"© RIDGID Software Solutions. Publisher-distributed App Store screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"RIDGID Level: aligning the indicator with the center","alt":"RIDGID Level: aligning the indicator with the center","markers":[{"x":50,"y":50,"label":"The central target helps correct device tilt"}]},"tips":["Set orientation tolerance and hold duration with sensor noise in mind."],"examples":[{"title":"RIDGID Level","url":"https://apps.apple.com/us/app/ridgid-level/id444491222?uo=4"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/phone-motion"}}