{"schemaVersion":1,"record":{"key":"mechanic/phone-motion--family-pose","type":"mechanic","id":"phone-motion--family-pose","lang":"en","title":"Positions and discrete commands","summary":"Moving into a defined orientation triggers a discrete command. In Heads Up! tilting down marks a correct answer and tilting up passes the word.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/phone-motion--family-pose/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/phone-motion--family-pose.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/phone-motion--family-pose.md","aliases":[],"tags":["Phone motion interactions","Mechanics catalog"],"sourceIds":["source-52e48502e240574e"],"sources":[{"id":"source-52e48502e240574e","title":"Heads Up!","url":"https://apps.apple.com/us/app/heads-up/id623592465?uo=4","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The event occurs when entering a position, crossing a threshold, or holding a pose."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-pose-variants\"></a>\n\n- Threshold command. Action: When crossing the corner threshold, one command is executed. Application: Evasion, lane change, yes/no answer, flipping. Sensors: Name: Accelerometer; Value: Sufficient for the specified simplified scenario under the described conditions. Limitations: Different thresholds for turning on and releasing are needed, otherwise the command will rattle. <a id=\"variant-m009\"></a>\n- Select a position or sector. Action: Several steady tilts correspond to different options. Application: Radial menu, select ability, direction, symbol or answer. Sensors: Name: Accelerometer; Value: Sufficient for the specified simplified scenario under the described conditions. Limitations: The number of sectors limits convenience; adjacent positions should be easily distinguishable. <a id=\"variant-m010\"></a>\n- Holding the pose. Action: The command is confirmed if the phone remains in the specified position for a long enough time. Application: Lock, ability activation, selection without touching, learning poses. Sensors: Name: Accelerometer; Value: Sufficient for the specified simplified scenario under the described conditions. Limitations: Show progress and take into account hand fluctuations; do not demand an exact angle without tolerance. <a id=\"variant-m011\"></a>\n- Return to neutral. Action: Returning after a gesture is considered a separate event. Application: Completing a move, releasing a lever, canceling preview, ready for the next gesture. Sensors: Name: Accelerometer; Value: Sufficient for the specified simplified scenario under the conditions described. Limitations: Neutral must be accessible from a comfortable grip and does not have to be horizontal. <a id=\"variant-m012\"></a>\n- Screen down or up. Action: The transition between two orientations changes the state of the application. Application: Pause, hide information, open a map, silence mode within the application. Sensors: Name: Accelerometer; Value: Sufficient for the specified simplified scenario under the described conditions. Limitations: Orientation does not prove contact with the table; Automatic OS actions depend on the platform. <a id=\"variant-m013\"></a>\n- 180° flip. Action: Changing the direction of the gravity vector in the phone axes switches the side or rule. Application: Flipping the card, changing gravity, alternative world, new round. Sensors: Name: Accelerometer; Value: Sufficient for the specified simplified scenario under the described conditions. Limitations: Rotation of a flat phone on a table around the vertical is not defined this way; this is a different gesture... <a id=\"variant-m014\"></a>\n- Portrait ↔ album. Action: Persistent change in orientation enables a different mode of presentation or interaction. Application: Map vs. Dashboard, Reading vs. Game, Tool Change. Sensors: Name: Accelerometer; Value: Sufficient for the specified simplified scenario under the described conditions. Limitations: The orientation of the interface must be consistent with the system rotation lock and the available API. <a id=\"variant-m015\"></a>\n- Sequence of poses. Action: The application checks the order of several distinguishable orientations. Application: Code lock, dance combination, spell, training sequence. Sensors: Name: Accelerometer; Value: Sufficient for the specified simplified scenario under the described conditions. Limitations: Requires timeouts and visible feedback; such a gesture should not be considered a strong password. <a id=\"variant-m016\"></a>"},{"id":"context","title":"Context and limits","body":"96 mechanics and scenarios; Basic gestures, control schemes and derived applications are separated into layers. Examples are design ideas other than individually confirmed products."}],"relations":[],"placements":[{"catalogId":"phone-motion","id":"family-pose","title":"Phone motion interactions","url":"https://gamemechanics.pro/en/mechanics/phone-motion/#family-pose","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Positions and discrete commands","description":"Moving into a defined orientation triggers a discrete command. In Heads Up! tilting down marks a correct answer and tilting up passes the word.","image":{"src":"images/mechanics/touch-heads-up-1.webp","width":665,"height":1440,"crop":{"x":0,"y":0,"width":665,"height":692},"game":"Heads Up!","sourceUrl":"https://apps.apple.com/us/app/heads-up/id623592465?uo=4","originalUrl":"https://is1-ssl.mzstatic.com/image/thumb/PurpleSource221/v4/4a/6c/32/4a6c323e-755f-3136-8f38-061f97340877/Screen2.jpg/720x1560bb.jpg","credit":"Warner Bros.","rights":"© Warner Bros.. Developer-distributed app screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Heads Up!: tilting down confirms a correctly guessed word","alt":"Heads Up!: tilting down confirms a correctly guessed word","markers":[{"x":38,"y":20,"label":"The arrow links a downward tilt to Correct"}]},"tips":["Use separate entry and exit thresholds to avoid orientation chatter."],"examples":[{"title":"Heads Up!","url":"https://apps.apple.com/us/app/heads-up/id623592465?uo=4"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/phone-motion"}}