{"schemaVersion":1,"record":{"key":"mechanic/phone-microphone--family-recording","type":"mechanic","id":"phone-microphone--family-recording","lang":"en","title":"Recording as game material","summary":"Microphone audio is saved, edited or replayed. A game rule uses the recording as a task object.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/phone-microphone--family-recording/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/phone-microphone--family-recording.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/phone-microphone--family-recording.md","aliases":["Recordings as game material"],"tags":["Phone microphone interactions","Mechanics catalog"],"sourceIds":["source-f8d1cacd47b7c58b","source-74ed15eabf4f6e8e"],"sources":[{"id":"source-f8d1cacd47b7c58b","title":"Android: Audio Capture and Input Processing","url":"https://developer.android.com/media/platform/mediarecorder","verifiedAt":null},{"id":"source-74ed15eabf4f6e8e","title":"Dolby On: Record Audio & Video","url":"https://apps.apple.com/us/app/dolby-on-record-audio-video/id1443964192?uo=4","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Recording, playback and processing form mechanics even without recognizing the meaning. Saving and publishing are separate decisions."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-recording-variants\"></a>\n\n- Collection of samples. Signal: A short fragment recorded. Application: Collect sounds, collect inventory from acoustic finds. Access level: Signal analysis. <a id=\"variant-mic-113\"></a>\n- Character voicing. Signal: Player responses tied to events. Application: Give the hero his own exclamations and remarks. Access level: Signal analysis. <a id=\"variant-mic-114\"></a>\n- Repetition and comparison. Signal: Similarity between the recording and the new performance. Application: Remember your signal, then reproduce it to solve a problem. Access level: Recognition. <a id=\"variant-mic-115\"></a>\n- Recording as bait. Signal: Plays a found or created sample. Application: Distract the enemy, respond to a creature, simulate an event. Access level: Signal analysis. <a id=\"variant-mic-116\"></a>\n- Installation of a sound chain. Signal: Order and boundaries of fragments. Application: Collect an audio phrase, musical key or sequence of events. Access level: Signal analysis. <a id=\"variant-mic-117\"></a>\n- Record conversion. Signal: Speed, altitude, direction, filters. Application: Convert sound into a key, a creature's voice or a readable hint. Access level: Signal analysis. <a id=\"variant-mic-118\"></a>\n- Loop and overlap. Signal: Repeat fragments and mix tracks. Application: Collect your own accompaniment and solve looper puzzles. Access level: Signal analysis. <a id=\"variant-mic-119\"></a>\n- Sound creates an object. Signal: A rule for transforming features or recording. Application: Create a landscape, weapon, creatures or picture from your sound. Access level: Recognition. <a id=\"variant-mic-120\"></a>"},{"id":"context","title":"Context and limits","body":"Author's design map for mobile games and interactive applications. 144 techniques in 18 groups, including basic signals, rules and combinations. Applications are design ideas and not a list of released games."}],"relations":[],"placements":[{"catalogId":"phone-microphone","id":"family-recording","title":"Phone microphone interactions","url":"https://gamemechanics.pro/en/mechanics/phone-microphone/#family-recording","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Recordings as game material","description":"Microphone audio is saved, edited or replayed. A game rule uses the recording as a task object.","image":{"src":"images/mechanics/sensor-dolby-on-3.webp","width":720,"height":1280,"crop":{"x":110,"y":428,"width":500,"height":820},"game":"Dolby On: Record Audio & Video","sourceUrl":"https://apps.apple.com/us/app/dolby-on-record-audio-video/id1443964192?uo=4","originalUrl":"https://is1-ssl.mzstatic.com/image/thumb/PurpleSource116/v4/ac/1c/d5/ac1cd50f-7217-8033-3aee-371e6a670733/03831f86-bfc2-4b4a-99aa-f8379373726b_iPhone_1242_x_2208_screen_04.jpg/720x1560bb.jpg","credit":"Dolby Laboratories","rights":"© Dolby Laboratories. Developer-distributed App Store screenshot. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"Dolby On: recording processing and playback tools","alt":"Dolby On: recording processing and playback tools","markers":[{"x":50,"y":80,"label":"Tools modify the sound of the saved recording"}]},"tips":["Show recording start and end, and allow local deletion."],"examples":[{"title":"Dolby On: Record Audio & Video","url":"https://apps.apple.com/us/app/dolby-on-record-audio-video/id1443964192?uo=4"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/phone-microphone"}}