{"schemaVersion":1,"record":{"key":"mechanic/phone-camera--family-framing","type":"mechanic","id":"phone-camera--family-framing","lang":"en","title":"Framing and visual attention","summary":"The player aims the camera and frames a target. Seeing AI helps align a document for reading; image position does not establish room coordinates.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/phone-camera--family-framing/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/phone-camera--family-framing.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/phone-camera--family-framing.md","aliases":[],"tags":["Phone camera interactions","Mechanics catalog"],"sourceIds":["source-c121374ae20b1406","source-c571f972753e630a","source-5cd7e7e00e5de5a7"],"sources":[{"id":"source-c121374ae20b1406","title":"Apple AVFoundation: Camera Capture and Control","url":"https://developer.apple.com/documentation/avfoundation/capture-setup","verifiedAt":null},{"id":"source-c571f972753e630a","title":"MediaPipe Object Detector","url":"https://developers.google.com/edge/mediapipe/solutions/vision/object_detector","verifiedAt":null},{"id":"source-5cd7e7e00e5de5a7","title":"Seeing AI","url":"https://apps.apple.com/us/app/seeing-ai/id999062298?uo=4","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"What the player shows to the camera and how he places it in the frame. The position in the image is not the same as the position in the room. To automatically check, you need tracking, a marker or a limited scene."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-framing-variants\"></a>\n\n- Targeting. Action: Combine an object with the sight to select or activate it. Application: Photo hunting, exhibit selection, evidence scanner. Technologies: Image analysis; Recognition or machine learning model. <a id=\"variant-cam-001\"></a>\n- Staying in frame. Action: Do not let the target leave the specified area until the scale is filled. Application: Taming a creature, long-term scanning, tracking. Technologies: Image analysis; Recognition or machine learning model. <a id=\"variant-cam-002\"></a>\n- Specified scale. Action: Achieve the required portion of the frame area by moving the phone closer or changing the zoom. Application: Preparing the image, managing the charge, selecting the size. Technologies: Image analysis. <a id=\"variant-cam-003\"></a>\n- Composition according to a template. Action: Place several elements in the marked areas. Application: Photography training, advertising shooting, composition puzzles. Technologies: Image analysis; Recognition or machine learning model. <a id=\"variant-cam-004\"></a>\n- Combination of contours. Action: Apply a real contour to a translucent sample. Application: Search for a shooting point, scene reconstruction, silhouette assembly. Technologies: Image analysis. <a id=\"variant-cam-005\"></a>\n- Prospective combination. Action: Find the angle in which spaced objects form a figure. Application: Anamorphic riddles, illusions of scale, visual passwords. Technologies: Image analysis. <a id=\"variant-cam-006\"></a>\n- Frame composition. Action: Show the desired combination of objects and exclude prohibited ones. Application: Orders for a photographer, visual recipes, sorting objects. Technologies: Recognition or machine learning model. <a id=\"variant-cam-007\"></a>\n- Scanning the sector. Action: Inspect parts of the scene one by one; the game takes into account coverage. Application: Search for a missing person, room inspection, virtual panorama. Technologies: Image analysis; AR spatial tracking. <a id=\"variant-cam-008\"></a>"},{"id":"context","title":"Context and limits","body":"Games, learning, creativity and interactive applications. Author's systematization of game rules based on proven technical capabilities. Examples are application ideas and not statements of released products."}],"relations":[],"placements":[{"catalogId":"phone-camera","id":"family-framing","title":"Phone camera interactions","url":"https://gamemechanics.pro/en/mechanics/phone-camera/#family-framing","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Framing and visual attention","description":"The player aims the camera and frames a target. Seeing AI helps align a document for reading; image position does not establish room coordinates.","image":{"src":"images/mechanics/input-seeing-ai-4.webp","width":720,"height":1280,"crop":{"x":90,"y":280,"width":540,"height":940},"game":"Seeing AI","sourceUrl":"https://apps.apple.com/us/app/seeing-ai/id999062298?uo=4","originalUrl":"https://is1-ssl.mzstatic.com/image/thumb/PurpleSource211/v4/a4/1e/7c/a41e7cca-464f-349c-b6a4-ee9f92f6b529/1a75694e-ca86-4d81-b001-35e6ce9f1866_iPhone8_Document-en.jpg/720x1560bb.jpg","credit":"Microsoft Corporation","rights":"Imagery © Microsoft Corporation. Developer-distributed screenshot or frame; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Seeing AI: a document outline helps prepare the capture","alt":"Seeing AI: a document outline helps prepare the capture","markers":[{"x":45,"y":55,"label":"The outline marks the page to keep in view"}]},"tips":["Show what is in frame and what still needs alignment."],"examples":[{"title":"Seeing AI","url":"https://apps.apple.com/us/app/seeing-ai/id999062298?uo=4"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/phone-camera"}}