{"schemaVersion":1,"record":{"key":"mechanic/metroidvania--family-group-05","type":"mechanic","id":"metroidvania--family-group-05","lang":"en","title":"Momentum and using the environment to move","summary":"Action momentum and environmental objects help the player reach new positions.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/metroidvania--family-group-05/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/metroidvania--family-group-05.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/metroidvania--family-group-05.md","aliases":["Momentum and environmental traversal"],"tags":["Metroidvanias","Capabilities"],"sourceIds":["source-bac22fc4230e6976"],"sources":[{"id":"source-bac22fc4230e6976","title":"Hollow Knight","url":"https://store.steampowered.com/app/367520/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The accumulated momentum and the properties of the environment are used to achieve new positions."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-group-05-variants\"></a>\n\n- High-speed acceleration. Rule: A sufficient run-up allows you to break through obstacles or cross dangerous areas. <a id=\"variant-mv-049\"></a>\n- Accumulation and release of impulse. Rule: The hero maintains acceleration and later turns it into directed flight... <a id=\"variant-mv-050\"></a>\n- Jump on a blast wave. Rule: A bomb explosion knocks up the hero and serves as a means of movement. <a id=\"variant-mv-051\"></a>\n- Pushing down with a kick, pogo. Rule: Hitting a suitable enemy or surface will knock up the hero. <a id=\"variant-mv-052\"></a>\n- Pushing away from the target, bash. Rule: The hero uses an object or projectile as support for a directed throw. <a id=\"variant-mv-053\"></a>\n- Weapon recoil. Rule: A shot or blow changes the speed and position of the character himself. <a id=\"variant-mv-054\"></a>\n- Springs and starting devices. Rule: An environmental object sends the hero along a given or selectable trajectory. <a id=\"variant-mv-055\"></a>\n- Air and water flows. Rule: The flow carries the hero or supports him in the air or water. <a id=\"variant-mv-056\"></a>\n- Conveyors, rails and cables. Rule: The surface or guide changes the speed and allowable direction of movement. <a id=\"variant-mv-057\"></a>\n- Riding a creature or object. Rule: The moving entity serves as a vehicle, platform, or carrier. <a id=\"variant-mv-058\"></a>"},{"id":"context","title":"Context and limits","body":"The author's working taxonomy of mechanics, access rules, structural patterns and support systems. This is not an industry standard or a statement that every item is required or present in every game. Hybrids and support are highlighted separately. Any finite list is limited by the level of detail; combinations and new options remain open."}],"relations":[],"placements":[{"catalogId":"metroidvania","id":"family-group-05","title":"Metroidvanias","url":"https://gamemechanics.pro/en/mechanics/metroidvania/#family-group-05","categoryIds":["section-3"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Momentum and environmental traversal","description":"Action momentum and environmental objects help the player reach new positions.","image":{"src":"images/mechanics/systems-hollow-knight-extra-08.webp","width":1440,"height":810,"game":"Hollow Knight","sourceUrl":"https://store.steampowered.com/app/367520/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/367520/ss_946e83ea924eff46a93e14e841bdbb1accd1654c.1920x1080.jpg?t=1776125684","credit":"Team Cherry / Team Cherry","rights":"© Team Cherry / Team Cherry. All rights reserved.","caption":"A downward strike allows a bounce off a mushroom","alt":"A downward strike allows a bounce off a mushroom","markers":[{"x":49,"y":59,"label":"The mushroom becomes a surface for gaining extra momentum"}]},"tips":["Make objects that can transfer momentum to the hero recognisable."],"examples":[{"title":"Hollow Knight","url":"https://store.steampowered.com/app/367520/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/metroidvania"}}