{"schemaVersion":1,"record":{"key":"mechanic/goals-feedback--t271","type":"mechanic","id":"goals-feedback--t271","lang":"en","title":"Scores, combos, multipliers and records","summary":"Scores evaluate actions while combos and multipliers link rewards to sequence and consistent execution.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/goals-feedback--t271/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/goals-feedback--t271.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/goals-feedback--t271.md","aliases":["Scores, combos and records"],"tags":["Goals, difficulty, learning and feedback","Mechanics and variants"],"sourceIds":["source-d4c7409816f79db5","source-52d22a0a24958997"],"sources":[{"id":"source-d4c7409816f79db5","title":"Game Accessibility Guidelines","url":"https://gameaccessibilityguidelines.com/","verifiedAt":null},{"id":"source-52d22a0a24958997","title":"Sonic Mania","url":"https://store.steampowered.com/app/584400/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Scores evaluate actions while combos and multipliers link rewards to sequence and consistent execution."},{"id":"variants","title":"Variants","body":"### Mechanic variants\n\n<a id=\"t271-variants\"></a>\n\n- Base points weight individual actions. <a id=\"t271-v1\"></a>\n- Combos require another success before a window closes. <a id=\"t271-v2\"></a>\n- Multipliers raise the value of keeping a streak. <a id=\"t271-v3\"></a>\n- Records preserve results under shared mode conditions. <a id=\"t271-v4\"></a>"},{"id":"example","title":"Design example","body":"Varied tricks raise a multiplier while repeating one safe trick gradually loses value.\n\nPrototype check: Test indefinite scoring without progress and agreement between displayed and final totals."},{"id":"context","title":"Context and limits","body":"Goals and feedback explain the value of an action, the causes of its result and ways to improve the next attempt. Each overview separates player actions, state changes and alternative rules. Examples are hypothetical design scenarios, not claims about a named game. A prototype check states an observable question for the next iteration. Existing detailed references remain separately linked from the direction map."}],"relations":[],"placements":[{"catalogId":"goals-feedback","id":"t271","title":"Goals, difficulty, learning and feedback","url":"https://gamemechanics.pro/en/mechanics/goals-feedback/#t271","categoryIds":["mechanics"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Scores, combos and records","description":"Scores evaluate actions while combos and multipliers link rewards to sequence and consistent execution.","image":{"src":"images/mechanics/priority-sonic-mania-00.webp","width":1440,"height":810,"game":"Sonic Mania","sourceUrl":"https://store.steampowered.com/app/584400/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/584400/ss_27efb8f61892a9bd732952c76dae9dd7ad1b6748.1920x1080.jpg?t=1785856230","credit":"Christian Whitehead / Headcannon / PagodaWest Games / SEGA","rights":"Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Score beside time and collected rings","alt":"Score beside time and collected rings","markers":[{"x":29,"y":8,"label":"Score earned through player actions"}]},"tips":["Explain why points are awarded and what preserves a combo."],"examples":[{"title":"Sonic Mania","url":"https://store.steampowered.com/app/584400/"}]}},"endsAt":null,"provenance":"Original bilingual editorial overviews authored for gamemechanics.pro on 2026-10-20 and reviewed on 2026-10-21. Scenarios are hypothetical design examples; prototype checks describe work to perform, not completed playtests. Primary sources support the stated techniques and implementation context, not every proposed variant.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/goals-feedback"}}