{"schemaVersion":1,"record":{"key":"mechanic/game-mechanics--gm-clearing-obstacles-with-fire","type":"mechanic","id":"game-mechanics--gm-clearing-obstacles-with-fire","lang":"en","title":"Clearing obstacles with fire","summary":"Fire destroys a flammable barrier and opens a passage. The player connects a fire source to a suitable environmental material.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-clearing-obstacles-with-fire/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/game-mechanics--gm-clearing-obstacles-with-fire.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/game-mechanics--gm-clearing-obstacles-with-fire.md","aliases":["Clear obstacles with fire"],"tags":["Game design techniques","Progression","Obstacles","Fire"],"sourceIds":["source-f38ab4a09566585c","source-f01c051e8f073b0a","source-b98b4112cda9855d"],"sources":[{"id":"source-f38ab4a09566585c","title":"Game Mechanics: Clearing obstacles with fire","url":"https://gamemechanics.org/patterns/clearing-obstacles-with-fire","verifiedAt":null},{"id":"source-f01c051e8f073b0a","title":"Uncharted: Drake's Fortune (2007)","url":"https://gamemechanics.org/patterns/clearing-obstacles-with-fire/game/uncharted-drakes-fortune","verifiedAt":null},{"id":"source-b98b4112cda9855d","title":"Tomb Raider (2013)","url":"https://gamemechanics.org/patterns/clearing-obstacles-with-fire/game/tomb-raider-2013","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Ignition removes a flammable obstacle from a route."},{"id":"variants","title":"Variants","body":"### How the technique works\n\n<a id=\"gm-clearing-obstacles-with-fire-rule\"></a>\n\n- Ignition removes a flammable obstacle from a route. <a id=\"gm-clearing-obstacles-with-fire-definition\"></a>"},{"id":"context","title":"Context and limits","body":"All 199 Game Mechanics entries at the check date: player actions, systems, presentation techniques and contested patterns. Entries are grouped by their first source-card category; all categories appear in their descriptions. Definitions use original wording. References link to game-specific galleries; images and videos remain at the source."}],"relations":[],"placements":[{"catalogId":"game-mechanics","id":"gm-clearing-obstacles-with-fire","title":"Game design techniques","url":"https://gamemechanics.pro/en/mechanics/game-mechanics/#gm-clearing-obstacles-with-fire","categoryIds":["gm-category-progression","gm-category-obstacles","gm-category-fire"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Clear obstacles with fire","description":"Fire destroys a flammable barrier and opens a passage. The player connects a fire source to a suitable environmental material.","image":{"src":"images/mechanics/interaction-clearing-obstacles-with-fire.webp","width":598,"height":334,"game":"Uncharted: Drake’s Fortune","sourceUrl":"https://gamemechanics.org/patterns/clearing-obstacles-with-fire","originalUrl":"https://cdn.gamemechanics.org/webm/uncharted_clearing_with_fire.webm","sourceFrameSeconds":6.51,"credit":"Naughty Dog / Sony Computer Entertainment; frame from clip via GameMechanics.org; visible recording watermark: MKIceAndFire","rights":"Game imagery © its respective rights holders. Source host: GameMechanics.org. Visible source watermarks preserved. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"A burning barrier ahead of Drake","alt":"A wooden barrier burns inside a stone passage ahead of the hero in Uncharted: Drake’s Fortune.","markers":[{"x":53,"y":41,"label":"The barrier’s burning material"},{"x":64,"y":69,"label":"The route opened by the fire"}]},"tips":["Signal flammable materials before fire is applied.","Communicate when burning ends and passage becomes available."],"examples":[{"title":"Uncharted: Drake’s Fortune","url":"https://gamemechanics.org/patterns/clearing-obstacles-with-fire"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/game-mechanics"}}