{"schemaVersion":1,"record":{"key":"mechanic/electronic-devices--family-g19","type":"mechanic","id":"electronic-devices--family-g19","lang":"en","title":"Navigation and augmented reality","summary":"Maps, coordinates and routes link digital information to locations, supporting navigation or checking whether travel was possible.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/electronic-devices--family-g19/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/electronic-devices--family-g19.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/electronic-devices--family-g19.md","aliases":[],"tags":["Electronic devices in games","World"],"sourceIds":["source-090ee83445744667"],"sources":[{"id":"source-090ee83445744667","title":"The Operator","url":"https://store.steampowered.com/app/1771980/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Devices: Smartphone; Device; Terminal."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-g19-variants\"></a>\n\n- Get directions. Rule: Choose a path taking into account availability, time and threats. <a id=\"variant-g19-01\"></a>\n- Find coordinates. Rule: Define or enter a destination. <a id=\"variant-g19-02\"></a>\n- Track an object. Rule: Follow the changing position of a person, machine or beacon. <a id=\"variant-g19-03\"></a>\n- Focus on signal strength. Rule: Narrow the search area by changing the readings. <a id=\"variant-g19-04\"></a>\n- Triangulate. Rule: Find the source by comparing several directions or measurements. <a id=\"variant-g19-05\"></a>\n- Combine the AR layer with the world. Rule: Open a hint or action when the device is in the correct position. <a id=\"variant-g19-06\"></a>\n- Mark and transfer the position. Rule: Create a mark that the system, NPC or partner will see. <a id=\"variant-g19-07\"></a>"},{"id":"context","title":"Context and limits","body":"Author's taxonomy of actions, task forms and end-to-end conditions for design. Categories overlap. References support individual families, not every variant."}],"relations":[],"placements":[{"catalogId":"electronic-devices","id":"family-g19","title":"Electronic devices in games","url":"https://gamemechanics.pro/en/mechanics/electronic-devices/#family-g19","categoryIds":["section-2"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Navigation and augmented reality","description":"Maps, coordinates and routes link digital information to locations, supporting navigation or checking whether travel was possible.","image":{"src":"images/mechanics/narrative-the-operator-03.webp","width":1440,"height":810,"game":"The Operator","sourceUrl":"https://store.steampowered.com/app/1771980/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1771980/ss_5f9f8137d263ed2142a81c055aa785a08695e4cf.1920x1080.jpg?t=1778485297","credit":"Bureau 81 / Bureau 81 / indienova","rights":"© Bureau 81 / Bureau 81 / indienova. All rights reserved.","caption":"Route geography constrains possible movements","alt":"Route geography constrains possible movements","markers":[{"x":29,"y":54,"label":"Road layout connects the route’s reachable locations"}]},"tips":["Distinguish the current position, destination and calculated route."],"examples":[{"title":"The Operator","url":"https://store.steampowered.com/app/1771980/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/electronic-devices"}}