{"schemaVersion":1,"record":{"key":"mechanic/electronic-devices--family-g03","type":"mechanic","id":"electronic-devices--family-g03","lang":"en","title":"Input and interface control","summary":"Buttons, switches and other screen elements turn player input into device commands.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/electronic-devices--family-g03/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/electronic-devices--family-g03.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/electronic-devices--family-g03.md","aliases":[],"tags":["Electronic devices in games","Device"],"sourceIds":["source-909400af9fbfca32"],"sources":[{"id":"source-909400af9fbfca32","title":"Keep Talking and Nobody Explodes","url":"https://store.steampowered.com/app/341800/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Devices: Computer; Smartphone; Terminal; Device."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-g03-variants\"></a>\n\n- Select with cursor. Rule: Find the desired element on the screen and activate it. <a id=\"variant-g03-01\"></a>\n- Control with touches and gestures. Rule: Scroll, draw a gesture, scale or swipe your finger along the diagram. <a id=\"variant-g03-02\"></a>\n- Enter text or command. Rule: Formulate your own request, response, code or instruction. <a id=\"variant-g03-03\"></a>\n- Manipulate controls. Rule: Press physical buttons, move sliders and turn knobs... <a id=\"variant-g03-04\"></a>\n- Drag objects. Rule: Connect data, transfer files and collect the order of elements. <a id=\"variant-g03-05\"></a>\n- Manage windows. Rule: Position, overlap and switch windows to solve a problem. <a id=\"variant-g03-06\"></a>\n- Give a voice command. Rule: Use a recognized word or phrase as game input. <a id=\"variant-g03-07\"></a>\n- Rotate or tilt the device. Rule: Use orientation, gyroscope or alignment of the screen with the object. <a id=\"variant-g03-08\"></a>"},{"id":"context","title":"Context and limits","body":"Author's taxonomy of actions, task forms and end-to-end conditions for design. Categories overlap. References support individual families, not every variant."}],"relations":[],"placements":[{"catalogId":"electronic-devices","id":"family-g03","title":"Electronic devices in games","url":"https://gamemechanics.pro/en/mechanics/electronic-devices/#family-g03","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Input and interface control","description":"Buttons, switches and other screen elements turn player input into device commands.","image":{"src":"images/mechanics/adventure-keep-talking-10.webp","width":1440,"height":810,"game":"Keep Talking and Nobody Explodes","sourceUrl":"https://store.steampowered.com/app/341800/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/341800/ss_abacdee611c0cabeedc8c445ef52bea600417b07.1920x1080.jpg?t=1699020889","credit":"Steel Crate Games","rights":"Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Virtual hands interact with the device’s modules","alt":"Virtual hands interact with the device’s modules","markers":[{"x":90,"y":48,"label":"Hand interactions in the VR version"},{"x":48,"y":45,"label":"Modules require communication with an expert"}]},"tips":["Distinguish selection, pressing and confirmed execution."],"examples":[{"title":"Keep Talking and Nobody Explodes","url":"https://store.steampowered.com/app/341800/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/electronic-devices"}}